Danielz FC25 Realism Mod | True Simulation Football Mod.

Dumb question when you apply the gameplay mod and launch the game, does it make a difference if you download the live update or not?
 
Hi Daniel,

I really like your V4 gameplay. I'm playing World class difficulty with the recommended settings.

Playing it, I really feel like I'm playing tactical football. Game speed is totally ok! It is also a pleasure to see how player skills have a big impact. The variety of matches is also visible, the AI of the players is quite good, incomparably better than the default.

- My only complaint is the through ball, i.e. I think that the power bar could be about 20% higher in relation to it.
- Also, it would be nice if the response of the players to the command was a shade better. Some good players turn quite slowly, and dribble slowly.

- All in all, a great GP! Looking forward to the V5!
 
Hi Daniel,

I really like your V4 gameplay. I'm playing World class difficulty with the recommended settings.

Playing it, I really feel like I'm playing tactical football. Game speed is totally ok! It is also a pleasure to see how player skills have a big impact. The variety of matches is also visible, the AI of the players is quite good, incomparably better than the default.

- My only complaint is the through ball, i.e. I think that the power bar could be about 20% higher in relation to it.
- Also, it would be nice if the response of the players to the command was a shade better. Some good players turn quite slowly, and dribble slowly.

- All in all, a great GP! Looking forward to the V5!
Thank you!! I really appreciate your feedback.

All the mods have been updated and compatible with the latest mod manager 1.2.1.
The realism mod has been made compatible with FIFER mod.

I'll soon release the V5 and V4 will go free for everyone.
 
Hi, sorry for my English, I wanted to ask you something, I don't mind the original gameplay at all, but I only need three things from you:
1) heavier ball and more tense crosses, now they perform strange parabolas like beach balls
2) goalkeepers who are more effective with their feet and more likely to leave the penalty area.
3) a slight decrease in the frenzy of the game, I mean less fast footballers, but not as wooden as they are now in your mod, who don't run and don't sprint.
in my humble opinion these would be the three things to fix in the original gameplay, for the rest there are the slides
 
Thank you Danielz!

Currently trying your Serie A licensing mod and your "True simulation football" mod, and enjoying the game.
Just a thing I've noticed (not sure if it's me doing something wrong or what): apparently Lazio have a fourth kit assigned in your "teamkits" table, yet the textures aren't there.
So, in the kit selection menu, a blank minikit and a "default" kit (the usual 2016 Gladbach shirt) are shown if choosing Lazio's 4th kit.
I'm also wondering if your "True simulation football" mod would work with fifaccitiu.com's gameplayzed squads file. Gotta have a try sooner or later.

Thank you again!
 
I reallly enjoy Your FREEEEE mod. Just take a look how nice action AI made against me.
Thank You


one of the best goals ive ever scored in a football game
 
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Scored this nice goal while testing the 4.1 gameplay mod, using Chesterfield against Salford (both teams are from League Two):


I might play a little with sliders and increase the AI's aggression a bit more (they didn't fight back much after losing the ball) but all in all I had a handful of great matches.
Good amount of fouls (the match between Chesterfield and Salford, for example, ended with me conceding 5 fouls and winning 8, a red card for them, and three bookings for each team), very good pace, and the AI seemed pretty varied to me across different teams (which is a thing I was definitely after).

Congrats @Danielz , you're definitely on the right track as far as I'm concerned.
 
Scored this nice goal while testing the 4.1 gameplay mod, using Chesterfield against Salford (both teams are from League Two):


I might play a little with sliders and increase the AI's aggression a bit more (they didn't fight back much after losing the ball) but all in all I had a handful of great matches.
Good amount of fouls (the match between Chesterfield and Salford, for example, ended with me conceding 5 fouls and winning 8, a red card for them, and three bookings for each team), very good pace, and the AI seemed pretty varied to me across different teams (which is a thing I was definitely after).

Congrats @Danielz , you're definitely on the right track as far as I'm concerned.
Have you used the aggressive 4.1 mod? Or 4.1?
 
what means "Aggressive" Version for CPU?
It has the kill everyone enabled as hatesince said, it's a debug option that makes the AI slide tackle a lot. I still recommend the default version since often the AI doesn't keep a good defensive shape in order to perform a slide tackle but it's fun and I love to use it when playing south american leagues or the copa america DLC I made in FC 24.
i mean does it only means that AI do more sliding tackles etc?

For my taste Game Speed could be a little bit slower
I'm considering slowing it by around 5%. I still need to test more since when you slow down things the AI gets dumb.
Ai Red card

Mate thanks a lot for your testing and videos, send me a PM and I want to offer a free month subscription to the TSF mod in case you are not subscribed yet.

BTW Guys in order to follow the evoweb rules and to thank you of your kind welcome and support I'm releasing here 5 free Supporter Subscripions coupon. This will give you access to the testers channel in my discord server. This is only for evoweb players and community and it goes to the first 5 people that redeem the link. Please if you are modder don't use the coupon just to test the mod and leave it for those who want to enjoy it and play it.

https://www.patreon.com/DanielzModdingWorld/redeem/7E857

Enjoy. ❤️
 
Thank you Danielz!

Currently trying your Serie A licensing mod and your "True simulation football" mod, and enjoying the game.
Just a thing I've noticed (not sure if it's me doing something wrong or what): apparently Lazio have a fourth kit assigned in your "teamkits" table, yet the textures aren't there.
So, in the kit selection menu, a blank minikit and a "default" kit (the usual 2016 Gladbach shirt) are shown if choosing Lazio's 4th kit.
I'm also wondering if your "True simulation football" mod would work with fifaccitiu.com's gameplayzed squads file. Gotta have a try sooner or later.

Thank you again!
Sorry mate, I saw this message now. For the teamkits table I added the one I use for my realism kits mod since I was just lazy to make a custom one just for the serie A license mod that is free. My realism kits mod as a 4th kit for Lazio (a away kit variant with yellow shorts) and that's why it doesn't appear in game. But a part from that everything works correctly.

Anyway also thanks a lot for your testing and send me a PM for a free month subscription to my TSF mod. :))
 
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