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Really?? They updated FC 24? For what? 😆Same here, playing EA FC 24 with your mod but now with the new update i have warnings in Mod manager.
That's Eletronic Arts, don't forget who they are. Money cleanersthey just want to stop us using mods on EA FC 24
This is incredible,, biggest facepalm ever! 🤦♂️ 🤦♂️Same here, playing EA FC 24 with your mod but now with the new update i have warnings in Mod manager.
I've found an alternative way to get rid of the error message in mod manager.Guys, if the gameplay files are not changed, mod should still be playable. Don't look at the mod warnings, EBX are not Legacy files. Give a try to mods and most probably, you'll be able to run the game with gameplay mods. EA doesn't give a shit about mods as long as they are not used online, and the Mod Manager only warns because, essentially, it is a different SDK. But even then, as long as there is no change into the EBX format, they should work properly. Just give it a try.
Also, you could alternatively download latest FMT (Paul's tool) update the SDK if it is a minor update (if not, you'll have to wait for Paul updating the SDK of the tool), then import the mod from the mod file itself, and export it back with the SDK of the new update. Is not a difficult process, merely downloading a tool and doing some file loading and export. Don't bother Anth with this, he's focused now with FC25, and mods should still be usable. Eventually he'll update the mod, but don't whine more than necessary.
steam://open/console
download_depot 2195250 2195251 7179615260312921543
Downloading depot 2195251 (44891 MB) ...
Depot download complete : "D:\Steam\steamapps\content\app_2195250\depot_2195251" (338 files, manifest 7179615260312921543)
(Size: 45,1 GB (48.490.489.430 Bytes))