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The installer includes also the game, right?Football was once the people’s sport. Nowadays, it is not.
Football was created to be a kind of simulation of war. People cheered for their home town’s club comprised of players from that same town, which on the pitch would “battle” the opponent and try to submit him to a defeat. Here’s the winning formula: take the passionate elements from war, such as territorial domination, eliminate the deadly element of it, then add spectacularity and there it is, the formula that made it the world’s most popular sport.
However, football was about to be completely corrupted.
2018. Modern football clubs have grown into multimillion-dollar businesses ran by people from all over the world who hire people from all over the world to manage players from all over the world and try to win against other clubs who are ran and represented from people from…all over the world. Fans still support these teams, but deep down they know what they’re watching is not so much a Team from City A vs Team from City B match, in fact it’s closer to a Coca-Cola vs Pepsi, or Apple vs Microsoft, and may the richest side win.
It’s heartless, passionless, and most of all, it’s meaningless for the fan who once supported his town’s club, whereas now he supports the business which has taken the club’s name to operate – leaving behind little or none of the identity the club formerly had. Don’t like it? Well, there’s many more like this out there for you to support. Choose your poison, choose your business.
This is not football. Football doesn’t belong to the oligarchs or the sheiks. Football is the game of the people, for the people. Football doesn’t belong to the corporations or businesses: it belongs to everywhere and anywhere; it doesn’t belong to the millionaire footballer, it belongs to the 5-year-old kid as much as to the 50 year-old, to both the professional football or the sunday league player. It tells the story of a place, of a group of people, of where you belong and matter; not the story of who makes more money selling players and signing sponsor deals.
Football is inclusive, not exclusive. It’s everyone’s.
What does any of this got to do with PES?
If football is the people’s sport, PES is the people’s football game. Unlike any other sports game, this franchise was built by developers, but maintained by the people playing it who created a culture of editing capable of rivaling with any other game in the history of gaming. They created patches, option files, kits, faces, banners, stadiums…whatever modification you can think of: they did it. Every contribution, even if small, helped enrich the experience of PES. Soon enough, everyone would realize it made you feel like you matter, that you’re part of something greater than yourself by being part of a community striving for to create the best football game.
Football – as it was meant to be played - is the people's sport.
PES - as the community helped shape - is the people's football game.
What we're going to do is to combine the idea of a whole new football world, taking the sport back to its roots, with the fantastic gameplay and community-made content of a classic, timeless PES game which just like football itself, will never go out of style.
We're proud to present the football world of AMADOR.
This thread is the spaceship that'll take you there, and soon will become your home on the planet.
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Files:
AMADOR Europe: Western Federation DEMO (PES6 PC) -> 13 playable teams
AMADOR Europe: Western Federation FULL (PES6 PC) - Installer included!
Part 1
Part 2
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NEXT UP: What is AMADOR?
@WhoAteMeDinner I really doesn't seem to work like that, though you would expect it too. For me (and @mattmid can correct me here ) a big sluggish defender still feels that way relative to a quick winger, they just tend to make decisions a bit quicker and move a little more sharply than default. Seems to result in more passes, which is the opposite of what you might expect.
Makes me wonder if Dribble Speed is more of a modifier to the overall Speed value, rather than being statically defined. A bit like how acceleration doesn't affect the top speed of a player, just how quickly they will get to it.
@WhoAteMeDinner
Not crap as such, but definitely less talented and confused than the default OF. That’s offset by the fact that the human controlled players have the same terrible skills, so passing is hard and you can’t sprint because your team will be hyperventilating by halftime.
It’s just a different experience to regular pes, and probably one of those love it hate it things. I play Amador in between more regular pes OFs just to switch things up and enjoy the challenge.
Not played Amador using the 99 DS, but it feels fun in the Denmark D2 Odyssey OF, although the stats in that are a bit more standard than Amador.
@sniglet , I member matters and miggysy giving me a lowdown about this. That as every player both human and COM teams would have universal terrible stats, the games would be tight and entertaining.
And I can understand why, when in normal PES player stats database, Adriano scores from thirty five yards without much effort or you concede one of those absurd Roberto Carlos free kicks from another stadium. The brain starts to think you are back playing an ISS arcadey game from nineties.
I am guessing even Castolo would be viewed in Amador League as hyper-stats and an unfairly lethal striker.
@WhoAteMeDinner Yes drbspd is "The higher this value, the less difference between the player's running speed and dribbling speed" So effectively being as it's out of a 100, I take that to be a % of how fast they can dribble with the ball compared to their top speed without it. The reasoning behind why I first tried it out was because I've always felt that one of our big advantages over the CPU is that it rarely sprints (unless we are chasing them or them chasing us) and when in possession they dawdle around with it as they tend to dribble a lot. Now when they dribble without sprinting they are moving quicker, meaning we can't charge them down so quickly as they react quicker to it. The main worry was would it be too good for us the human player but it really doesn't seem to be as we have a habit of sprinting too much anyway I think.
Remember if their dribbling accuracy is 55 they're still going to be crap at dribbling, just now they are faster at being crap All it basically does is mean they can dribble at their full running speed rather than be ponderous with the ball and it seems to give them much more of an attacking threat. I think part of it may be that as they are moving quicker they are 'seeing' the pass earlier than they would have and so on.
Really intrigued by this so gave it a go. Glad I did! Great concept.
As per, I have some questions:
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2. Can the Amador and regular versions of PEE6 coexist happily on the same machine and be played in their own right?
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Cheers.
The rest questions should be answered by the creators, For your 2. one , if you go through this topic you can have hundreds of different PES 6 patched versions co-existing in your PC.
https://www.evo-web.co.uk/threads/p...installers-by-sany.67651/page-56#post-3379564
Cheers!
I'm not necessarily interested in patching just yet. It's more to have a default install of the game that I can edit and play without conflicting with Amador.
Sany has a version of "vanilla" PES 6 that can be installed as a separate independent game. Or you can have your default installed and install Amador by Sany as an independent game. There is no other way, until today. You cannot have 2 "vanillas" to start with.
Yes "vanilla" is the original game just out-of-the-box, without any patches or mods. He has one clear version somewhere in there.Ah okay. I see 'vanilla' is the standard phrase for a 'plain' game!
Is Sany's vanilla version in that thread? I can't see it.
1. I'm unfamiliar with PES on PC - does the patching/modding affect the gameplay or is it just the cosmetics? Is the difference in gameplay (which is brilliant) created solely via the stats changes?
2. Can the Amador and regular versions of PEE6 coexist happily on the same machine and be played in their own right?
3. Tied to question one: can Amador be enjoyed on console? Seems a PS2 OF was created but before the full version was released.