Ike
permaninizated
- 18 March 2003
Do we mean the same body faint? The one that was announced as great new trick for WE8 and that no one talked about again when the game was out? I was quite sure that you could do it on purpose, but it was basically not worth the trouble (at least for me).ClassicD said:btw Ike that's not an accidentally pressed body feint, by that I mean it's not possible to do that move intentionally. The animation shown is that usually used when your player is turning to run the other way, it's not a feint.
Well whatever it is, from a programmer's view (I actually am one, yet I do not claim I was born to understand the world) this is a bug either being a flawed control or a animation played at the wrong time. They would definitely not put this in on purpose to make the game harder or give the cpu-controlled team an advantage over the player. As plumbers_x wrote before, cheating the player can easily done by tweaking miscellaneous variables on demand, who knows, they might even change values from the holy table of form arrow stat influence!
What many people don't see is how hard it is to make a proper AI for a game as complex as this. People demand an AI that still challenges them after they played 100 or 1000 games against it, but this is impossible to do without cheating and making good use over the advantage it has over the player. People demand higher difficulty on the same platform? There you go, call the highest difficulty SIX stars and make the cpu team a little better than it should be. This is how literally ALL games worked in the past, but people were used to it or it just wasn't as apparent having less animations and coarse graphics.
Probably some of the cheats are poorly implemented in WE (again, if they're not just bugs or players not fully understanding the crucial factors of the game), but some may actually work just fine and raise the difficulty for experienced players. Would you prefer a perfectly fair CPU player that you can beat 5-0 in every game? Wouldn't you demand a higher difficulty and probably not buy the next game?
The problem is that the developers should admit that they DO cheat, so you can actually decide if you want it or not. I bought the damn game, why do you hide as much as you can from me, your customer? Why can't I control some more aspects of the game that I know are already in there? Well, because making things configurable costs money, and 99% of the players won't realise what they're missing because everything's hidden anyway. Even here, in a top WE/PES forum with very good players, there's an argument if the game actually does cheat or not.
Although some other Konami development statements are laughable, it is most likely true that AI wise the PS2 is at its limit. Trying to get around this may yield some bizarre results. Still, while some other programming flaws are just ridiculous, I think they have done a very good job with the AI in WE regarding its complexity.