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What Pes 2016 SHOULD BE!

Apples and oranges. You can't compare this game's pre-rendered "action" scenes to a video game which incorporates on-the-fly animations and physics. But yes, the realistic pace, flow and player spacing of this game is what both PES and FIFA lack. That said, PES 2015 in that regard is much closer to the real thing, that's the one big leap it took this year. And it's the reason I now find it impossible to play FIFA's inane hyper-attack sprint-fest.
 
Are all the chances pre scripted or is it a realtime engine?

Reminds me of the LMA Manager match of the day highlights system.
 
i see... but nevermind, in year 2015 i expect nothing less than what i've seen on that clip.
 
Apples and oranges. You can't compare this game's pre-rendered "action" scenes to a video game which incorporates on-the-fly animations and physics. But yes, the realistic pace, flow and player spacing of this game is what both PES and FIFA lack. That said, PES 2015 in that regard is much closer to the real thing, that's the one big leap it took this year. And it's the reason I now find it impossible to play FIFA's inane hyper-attack sprint-fest.

Wah Wah Wah.
I didn´t see this game so real!
Learn bit more FIFA/KONAMI.

Even konami can´t make a horsey game better.

https://www.youtube.com/watch?v=r9D1Gkdx8r8
 
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