Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Q: What are your plans for Xbox 360 modes and do you have plans for any downloadable content?
Seabass: Of course we want to pursue this one-on-one, the more precise gameplay because the game control is everything in PES. We don’t want to lose that if you play online. Offline or online we’re going to deepen and enrich the soccer feeling when you play the game with upgraded AIs.
If we talk about modes, I want to make the master league completely different and make it completely fun for the audience. That’s in the future line-up. We’re even thinking about online master league in the near future.
Q: The visual upgrades for the Xbox 360 that we noticed – the facial features are fantastic, but the rest of it – the stadiums and the fans in the seats seem like more of a high-res Xbox version. Is this a new graphical engine, or is this a high-res Xbox version for the 360?
Seabass: Since it was next-gen we can’t really make use of the old-gen materials, meaning we did create new things from scratch. In years to come with PS3, maybe Windows Vista, next-gen machines to come, we still think that there’s more space to expand the graphical aspects. Because of my graphics staff working hard, what you see in the 360 version is a kind of real renewed models and everything.
Q: So with the PlayStation 3 version we can expect to see the visuals take a larger step?
Seabass: Don’t get us a wrong, we’re not going to create another engine for the PS3, we’re probably going to use the next-gen engine. But the advances we did for PES 3 to PES 4 to PES 5 – Winning Eleven 7, to 8, to 9 – that kind of upgrade we’ll do for the PS3.
Some people will find a flaw in anything
C. Ronaldo's running animation looks weird to me lol, and I also noticed the music, is that Konami's music? Doesn't sound too bad..
EDIT: Also noticed at the end when Portugal supposedly scores, the atmosphere sounds very good, you can hear the crowd, sounds good IMO
EDIT2: Looks like any player can do that C. Ronaldo move, I don't know who the german player is, but looks like anyone can do it, some better than others I guess.
No untucked shirts in the video lads.
I am surprisedThe bullshit comment wasnt directed at you Han. You talk sense for the most partIt was in reference to,.....well konami's bullshit statements over the years. a "massively improved ML" springs to mind for pes5 when the actual improvement was a bigger development graph.
Found this looking for the ML comment. Its from an interview by riot last august before pes6 was released.
Q: What are your plans for Xbox 360 modes and do you have plans for any downloadable content?
Seabass: Of course we want to pursue this one-on-one, the more precise gameplay because the game control is everything in PES. We don’t want to lose that if you play online. Offline or online we’re going to deepen and enrich the soccer feeling when you play the game with upgraded AIs.
If we talk about modes, I want to make the master league completely different and make it completely fun for the audience. That’s in the future line-up. We’re even thinking about online master league in the near future.
Found this as the same time regarding game engine:
Q: The visual upgrades for the Xbox 360 that we noticed – the facial features are fantastic, but the rest of it – the stadiums and the fans in the seats seem like more of a high-res Xbox version. Is this a new graphical engine, or is this a high-res Xbox version for the 360?
Seabass: Since it was next-gen we can’t really make use of the old-gen materials, meaning we did create new things from scratch. In years to come with PS3, maybe Windows Vista, next-gen machines to come, we still think that there’s more space to expand the graphical aspects. Because of my graphics staff working hard, what you see in the 360 version is a kind of real renewed models and everything.
Q: So with the PlayStation 3 version we can expect to see the visuals take a larger step?
Seabass: Don’t get us a wrong, we’re not going to create another engine for the PS3, we’re probably going to use the next-gen engine. But the advances we did for PES 3 to PES 4 to PES 5 – Winning Eleven 7, to 8, to 9 – that kind of upgrade we’ll do for the PS3.
So the 360 engine was actually the new next-gen engine theyll be using for the rest of this generation. Sounds promising.