Re: Top Spin 3 (PS3/360/Wii/DS)
Well, I am lucky too, I own my company so I do what I want. And tomorrow, for instance, I've taken holidays to do a Top Spin tournament at home with friends all day.
About the game, the only things I don't like are some basics of controls and the AI model.
About controls: sometimes your player won't react, or won't run towards the right direction. As someone mentioned, it feels exactly like Fifa 08 in terms of unresponsiveness. It's not critical, but almost. In Fifa this unresponsiveness would lead to loose the ball, miss a chance, etc... In Top Spin, it's automatically a lost point.
About AI: I really hate how videogame designers throw cheaty AI models to the market when it's not necessary. Just to put less efforts and make more money by the way. The thing is, you can't fool the CPU player. He will ALWAYS go straight to the ball. Besides, they will reach almost ANY thing you throw at them. The result is sometimes endless points, with 20 or 30 shots. It feels too mechanic, they only fail when they try a hard shot, but never make silly mistakes.
Besides, the game controls are really picky with the human player. 10 pixels away of the ball and you automatically miss blatantly. Most of the times with an awkward animation where your player hangs the racket as it was a frying pan. Then, there's a problem of consistency, because the CPU sometimes makes the exact same animation, but his shot not only is not going out blatanly, but it makes and impressive shot that puts you out and turn the tide of the point. That is SILLY.
Being the game really picky with normal shots, positioning and so, then you realise it's extremely easy to drop the ball. I find lots of online players that only rely on drop shots and service.
Sometimes I wonder hoe the companies do the testing process.
I want fair competition and not this cheap AI models. It's strange, because it's a great game and only this subtle details prevent it from a really high score. So, at the end it ressembles Fifa 08 a lot. It's a great game, nice physics, innovative control aspects, nice graphics... but something is undermining the final score. And it's something they could put right in only a month or so of balancing parameters...