drigOrange
League 1
Hello, my friends! How are you all doing?
The subject I would like to bring up today is a rather curious one. Some of you might even find it amusing, but I believe many of those who followed the history of Pro Evolution Soccer on PC will understand the feelings behind this post.
I have always been a huge fan of the Pro Evolution Soccer series and, as many of you know, community patches, especially those developed for PC, played a major role in making the gaming experience even more complete and enjoyable.
Between 2010 and 2013, I regularly used PESEdit, a project that, as far as I can remember, was run by a team of German editors. Back then, the work they were doing was simply outstanding. The quality of their edits, their attention to detail and, above all, the brilliant idea behind the Selector, which allowed users to expand the available leagues and unlock additional possibilities within the game, were truly innovative.
In my opinion, what that team managed to accomplish was much more than just another patch. It was one of the most intelligent and well-executed projects in the PES editing community during that period.
My admiration and gratitude for those people remain just as strong today. After all, it is difficult to imagine how many hours of work, dedication and technical knowledge went into that project. Like so many other contributors in the community, they devoted their free time to providing an extraordinary experience for thousands of players around the world.
One of the aspects I appreciated most about PESEdit was its respect for the original identity of the game. The changes were carefully considered, consistent and well-balanced. There was no unnecessary inflation of player overalls, no attempt to distort the original squads, and no excessive visual modifications, such as poorly designed menus or soundtracks that clashed with the game's original atmosphere.
There was a clear concern for maintaining harmony throughout the entire package. Everything seemed to have a purpose, a distinct identity and, above all, good taste. The result was a high-quality project that enhanced the gaming experience without compromising what made the original game so special.
That is precisely why I became such a devoted admirer of PESEdit.
What has always intrigued me, however, is the team's disappearance. As the years went by, I lost track of their activities and never came across any reliable information about what happened to them. I don't know what became of the members, which paths they chose, or whether they remained involved in game editing in some capacity.
I must admit that this curiosity has stayed with me for quite some time. Considering how robust the PESEdit framework was, it is easy to understand why so many other patches and subsequent projects adopted similar concepts, tools or solutions. In many ways, the legacy of that initiative extended far beyond its own active years.
So I would like to ask the community: Does anyone have any news about the former PESEdit team members? Does anyone know whether they are still involved in game editing, stayed in touch with other members of the community, or left behind any information about what eventually happened to this remarkable project?
I would genuinely love to know what became of the people who contributed to one of the most memorable periods of my experience with PES on PC.
I would also like to emphasize that I have never been, nor do I intend to become, the kind of user who simply downloads content, installs it, enjoys it and moves on without giving any thought to the work behind it. I know, at least to some extent, how much dedication it takes to develop, test, troubleshoot and improve a patch. I understand how this process can consume hours, days, months and even years of someone's life.
That is why I believe that recognizing creators, preserving the history of their projects and expressing gratitude for their contributions are also important parts of our community's history.
To the members of the unforgettable PESEdit team, wherever you may be, I would like to express my most sincere gratitude.
Thank you for the time you dedicated, the knowledge you shared and the quality of the work you made freely available to so many fans of the series.
Perhaps you will never come across these words, but that does not make this recognition any less meaningful. Some projects eventually stop receiving updates, their forums disappear, and their creators move on to different things. Nevertheless, what they built remains alive in the memories of those who had the opportunity to experience and appreciate their work.
And for me, PESEdit is one of those projects.
Thank you so much for everything!
The subject I would like to bring up today is a rather curious one. Some of you might even find it amusing, but I believe many of those who followed the history of Pro Evolution Soccer on PC will understand the feelings behind this post.
I have always been a huge fan of the Pro Evolution Soccer series and, as many of you know, community patches, especially those developed for PC, played a major role in making the gaming experience even more complete and enjoyable.
Between 2010 and 2013, I regularly used PESEdit, a project that, as far as I can remember, was run by a team of German editors. Back then, the work they were doing was simply outstanding. The quality of their edits, their attention to detail and, above all, the brilliant idea behind the Selector, which allowed users to expand the available leagues and unlock additional possibilities within the game, were truly innovative.
In my opinion, what that team managed to accomplish was much more than just another patch. It was one of the most intelligent and well-executed projects in the PES editing community during that period.
My admiration and gratitude for those people remain just as strong today. After all, it is difficult to imagine how many hours of work, dedication and technical knowledge went into that project. Like so many other contributors in the community, they devoted their free time to providing an extraordinary experience for thousands of players around the world.
One of the aspects I appreciated most about PESEdit was its respect for the original identity of the game. The changes were carefully considered, consistent and well-balanced. There was no unnecessary inflation of player overalls, no attempt to distort the original squads, and no excessive visual modifications, such as poorly designed menus or soundtracks that clashed with the game's original atmosphere.
There was a clear concern for maintaining harmony throughout the entire package. Everything seemed to have a purpose, a distinct identity and, above all, good taste. The result was a high-quality project that enhanced the gaming experience without compromising what made the original game so special.
That is precisely why I became such a devoted admirer of PESEdit.
What has always intrigued me, however, is the team's disappearance. As the years went by, I lost track of their activities and never came across any reliable information about what happened to them. I don't know what became of the members, which paths they chose, or whether they remained involved in game editing in some capacity.
I must admit that this curiosity has stayed with me for quite some time. Considering how robust the PESEdit framework was, it is easy to understand why so many other patches and subsequent projects adopted similar concepts, tools or solutions. In many ways, the legacy of that initiative extended far beyond its own active years.
So I would like to ask the community: Does anyone have any news about the former PESEdit team members? Does anyone know whether they are still involved in game editing, stayed in touch with other members of the community, or left behind any information about what eventually happened to this remarkable project?
I would genuinely love to know what became of the people who contributed to one of the most memorable periods of my experience with PES on PC.
I would also like to emphasize that I have never been, nor do I intend to become, the kind of user who simply downloads content, installs it, enjoys it and moves on without giving any thought to the work behind it. I know, at least to some extent, how much dedication it takes to develop, test, troubleshoot and improve a patch. I understand how this process can consume hours, days, months and even years of someone's life.
That is why I believe that recognizing creators, preserving the history of their projects and expressing gratitude for their contributions are also important parts of our community's history.
To the members of the unforgettable PESEdit team, wherever you may be, I would like to express my most sincere gratitude.
Thank you for the time you dedicated, the knowledge you shared and the quality of the work you made freely available to so many fans of the series.
Perhaps you will never come across these words, but that does not make this recognition any less meaningful. Some projects eventually stop receiving updates, their forums disappear, and their creators move on to different things. Nevertheless, what they built remains alive in the memories of those who had the opportunity to experience and appreciate their work.
And for me, PESEdit is one of those projects.
Thank you so much for everything!

. Maybe because i was a PES Galaxy guy
. He runs Footyheadlines i think.