Texture flickering on PCSX2

Alonzo86

Non-League
14 November 2022
Hello, i have a problem with PCSX2.
All Pro Evolution Soccer/Winning Eleven games have a graphical bug on any renderer (except Software): flickering textures (kit elements, players, hairstyles, stadium elements etc.). These issue were present in ALL versions of the PCSX2, including the latest.
In software rendering, everything is displayed correctly so it's a rendering error.

P.S. Changing the PCSX2's settings doesn't help, I checked ABSOLUTELY ALL combinations of settings including native resolution, hacks etc. I managed to hack the LOD in this games with hexediting, but even ultra high LOD values didn't help. I also tried texture replacement - the problem persists.
Can you please help me?

Screenshot_20250107_041449_Samsung Internet.jpg
 
@BillyKong
Thank you for your answer. It's a shame that my favourite game is affected by this problem and that it persists after several years. Is the problem the same with other emulators like aethersx2 etc.?
Then I'll probably have to try to get the pc version running again and get the stuttering on windows 10 under control, which has already cost me a lot of time without any real success 🙆‍♂️
 
@BillyKong
Thank you for your answer. It's a shame that my favourite game is affected by this problem and that it persists after several years. Is the problem the same with other emulators like aethersx2 etc.?
Then I'll probably have to try to get the pc version running again and get the stuttering on windows 10 under control, which has already cost me a lot of time without any real success 🙆‍♂️
You can try aethersx2, I personally haven't tried it but maybe it performs better in regards to the graphical issues you mentioned.
 
I play on Aethersx2 (on an emulation ARM based console) and there's no flickering or graphical bugs. I hated to play with those bugs, even prefers to play on native PS2 resolution with an upscaler and lots of blinking when they present the stadiums on most recents versions (in fact, even if polygons disappearing is on practically every version, the stadium and nets blinking/or super aliased is only since PES4.
Before that, Konami used a view with a fog system and it was looking better. Perhaps too demanding if they wanted to add more details stuffs so they removed it since WE8 so PES4.

About PCSX2, i searched a way to get rid of that issue like you did @Alonzo86 and found a reddit thread where someone complained the same regarding PES, he talked directly with PCSX2 programmers.
They said they won't resolve it, they're not interested and it's not a priority.
From what i read on some emulation and retrogaming forum about those programmers, is that they often almost said "GTFO" when you mention a bug, they take it badly... Seems they're more the kind to follow their own path and don't care about some bugs their community relate etc.
Perhaps it's only one of them, but they aren't pretty sympathetic. But the answers about PES on reddit give me the tone : the guy said he will never ever try to correct that bug, not interested to do it etc. We all know it's a free software and there's no Windows or Linux alternative : only ARM based stuff.
But even free you can't "repudiate" your fanbase... Well, i hope there will be an alternative more consistent one day on Windows at least.

Also, i don't know myself but just reporting what i've read : from others programmers perspective as i found on thread talking about PCSX2, they said it's programmed like a big ball of melted thread, while Aether got a best basis and it's programmed on a more logic way. I'm only reporting what i've read, i don't really care as long as it works nicely.... But it doesn't, so.

There's also the Xbox series other emulator, it's like their as PCSX2 (only basis) but with another way to reproduce PS2 games.
I noticed some blinking/flickering/small hair part disappearing but not as much as in PCSX2 : i would say it's acceptable and less polygons disappears, it's not like if all players became completely bald, no, just some polygons disappears time to time.
It's a common issue on PES emulation while you're upping the resolution, only AetherSX2 don't have that issue, i'm not a specialist i don't know why it's not even an issue on that emulator. It's the same guys who did PPSSPP if i remember well... Very fast and good program.
 
Yes very true that some of these devs and their attitude. It's just awful. The main dev of PCSX2 now is the same guy behind the Duckstation PS1 emulator so I have some hope he will eventually get round to fixing it as he is pretty amazing. But some of the other contributors are just idiots.

Strange that Aethersx2 works fine. I know that its for ARM based systems mainly, but if one dev could just take a look at their solution and try to apply it to PCSX2 I'm sure it would be fixed relatively quickly. I saw that RetroArch have made some major progress with their own PS2 emulator fork - LRPS2, specifically the renderer so I may test it out on there and see if its fixed.

I had in fact written a bug report on both their official forums and Github page a year or so ago but nothing has happened as of yet.
 
That issue is not often when the cam is close, but whatever Vulkan or dx12 or opgl, when you're playing, players get baldy for no reason with PCSX2.
More on some version than others (PES 2, also think that PES5 got less textures disappearing. PES 2014 have some hair reflect on every emulator as the hair texture preset have a lighting effect a bit shiny, but there's less flickering/texture disappearing.

It's especially annoying over the head of the player. I was hoping like you @BillyKong for a fix, but the 2.0 got the same ol'flicky. It's been too long since that issue is adressed (again and again) i don't have hope anymore in them.
What i can see in a close future is an AetherSX2 windows version, it's more probable.

Didn't tried (or see running) the Retroarch emulator version, i wasn't interested as i through it was the PCSX2 core but i'm pretty curious now
:THINK:

I will soon install Batocera as for Windows on an USB key to try it, then launch my PC with that key. You got better performance if you run it directly from the bios and chose the Batocera support to boot 1st.
 
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