Mauras said:tried your 451 (433) last night. The first impression was cool but I gradually played worse (maybe getting tired. Lot's of possession but less shots and changes than I usually get with other setups. It seems to create a huge gap in the midfield when you loose a ball, and you still get that effect of everyone rushing too fast to the box and no "second wave" behind the first load of attacking players, the usual problem I get in the last 3,4 versions of the game.
Of course the main reason is that I gave up crossing frequently as I rarely seem to be able to win the aerial challenges (even using R2) so I try to build up a bit more and this tactic is probably not for it... long gone are the days of ISS Pro Evo 1&2 when you could play on the wings in true style, delivering (unrealistic I assume) danger from the wings.
The beauty of this game is this... there is no "secret" tactic, it's subtle, adaptive, you have to find your own formula. It's funny how I can play very well on some systems and so bad on others, it's the beauty of this game.
I know exactly what you mean Mauras. I just cannot play using Chelsea's default 433/451. I guess lone striker + wide men doesn't complement my playing style.But my mate can come in and pick up the default 433 and totally rock with it.
I guess ppl can say it's us that controlling the game. But actually, as you pointed out, each has to develop his own style. The formation and settings do need to fit your style of play and distribution.
I personally know that I need 4312 to play best. Sometimes 3412 or 3322. Thing is I prefer to have players in close proximity to stroke the ball to.
But I do agree the forward arrows for players are a bit exxagerated. MF with forward arrows end up in the box, instead of hovering outside the box. If you want to compensate, then youd have to position them higher w/o arrows or deeper w/arrows. This in turn screws up your shape defensively.
But I'm really having fun with tactics/strategy this time round. Since areas like manmark, covering really show up in gameplay. Up to WE8I, it was all just play, play and play. Only strategy was formations. I've turned a few games around by tweking strategies, (he.he also lost a few by tinkering too much).
As for crossing, in WE9/PES5 i think its so much easier to score headers. Honestly I preffered some of the animations from WE8LE, but some of those in WE9 are very good too. (prolly I don't like the 'leaning' type header too much).
Volleys were a bit more natural in WE8:LE too it was slightly scripted in that game, in WE9 i feel its scripted even more.
Just to say, every game in the series has a bit of fault, but we'll just have to play on, i guess and wait till the next version presents.
Cheers.