Let's hope so, I've seen many arcade football games and while i don't expect a physics engine as deep as PES or FIFA's, It would be nice if this at least had some decent, free ball physics. The problem with most arcade football titles is the ball has this "sticky" feel where it feels like it's glued to the pitch or players feet and can only travel through the air or hit the net at a specific predetermined trajectory and that gets very old very fast.
Here's hoping this is dynamic enough to keep it fresh and unpredictable!
It's always a bonus when they give you an editing suite, Especially if it's a non licensed game - For obvious reasons! As far as making a sim, It's always going to be a super ambitious or even unrealistic task especially for a small indie studio nonetheless.
You cannot simply compete with PES or FIFA. This is why i always maintained that if one was to release a new football game, It has to be an alternative. Both games have too much equity and dominate the market space, And some people just want a casual, no pressure football experience and this is it for them.
Just like some people want a kart racer compared to a Gran Turismo or NBA Jam or a full on basketball court experience.