Hello, is there anyone who knows the exact logic for calculating sprint speed and acceleration? It seems that attr_sprintspeedtblminmax, attr_sprintspeed, and actorBaseMaxSpeed are related, but I’m not sure of the precise calculation method. I’d like to reflect real-world running speeds in the game. If anyone knows, I’d really appreciate your help!
It would be best if it’s FC25, but even details on earlier versions would be helpful.
I’d appreciate it if you could also let me know the sprint speed when dribbling.
It would be best if it’s FC25, but even details on earlier versions would be helpful.
I’d appreciate it if you could also let me know the sprint speed when dribbling.
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