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Scrypted Momentum should really END now

Madrileno

EVIVA LA LIGAAAA
18 June 2005
MALTA
Real Madrid
It is a known fact now that PES has game momentum implemented in its game engine , everybody knows its there , Those who like me have been playing PES games from the times of ISS know it and i might say even new players feel it. Momentum is present in offline games and also in online games. I have always played PES because of its realism and ball physics reality and the overall feeling of a real soccer game but there is something that might be ruining the game in a very subtle way. It is the game scrypting known as Momentum.


If one says momentum than it could sound normal to have it in a sports game given that momentum is ever present in sports and other things in real life but what we have in PES is not natural momentum. Its game scripting. Momentum (game scripting) in PES is deeply wrong . When a team has momentum in real life it means that team will play better but it doesnt mean that their oponents will become retards or that very strange and unatural things happen so that the team with the momentum scores a goal or 2 or even 3 goals in very strange ways were you have defenders and goalkeepers acting very strange or even giving away unacceptable autogoals.


As things stand now ths game scrypting called momentum is stronger and more relevant than how many orange or red arrows your team has or what tactics you use, there are periods in the game were even your players attributes or skills are of less importance because momentum kicks in and things start to happen no matter how hard you fight them, you can feel it.


Some people complained for years for better AI for defenders and goalkeepers but these issues are coming directly from momentum. Momentum is so strong that when a player has momentum its like his team players are all on a red arrow and his opponents players go all on a purple arrow.


In reality the meaning of Momentum in PES is game scrypting which means a series of events during a match that will effect directly your result no matter how well or badly you have played . I must say that this was present in past versions of the game but some reason or an other its is more evident Now in PES2011.


The current scenario with this game scrypting called momentum is this :

Player A is veteran skillfull player of the game and is much better than Player B who is fairly new and rather poor in his gaming skills and experience in PES. They play 10 matches , the end result is that Player B has the 50% of winning or even more depending on were the momentum was. This means that Player B is capable of winning 5 or 6 games out of 10. Like saying a bottom side in the english premier league or the spanish league is able to beat 5/6 times in 10 matches against Man Utd or Barcelona. Its far from realistic. Im not saying that every time you play better than your opponent you should always win but having a 50% or even lower chances of a win when you are 10 times better out of 10 against a lower player but you end up losing because your depending on external elements ( in this case momentum ) is not acceptable and very tiring.


In my opinion there are already other elements in the game that leave Player B with good chances of winning against Player A without the need to effect directly their match with momentum, Scenarios were Player B could win against Player A are :

1.Player A has and off day and plays below his standard level while Player B plays perfectly

2.Player arrows ( form ) can effect a result easily already like in real life , form is important.

3.Player B having a better team squad than Player A of course.

4.Luck ( real life luck ) its always present in anything.


Player A should be able to win against Player B for at least 8 or 7 times out of 10 matches . That is the normal scenario in real life and PES should reflect what happens in real life soccer. The game must give the chance to good players to have a good percantage of games were they have satisfacation of victory. Good players are having long spells of furstation in consecutive matches were they get beaten by much weaker players feeling that there is somehting wrong and not even finding an explantion to why it happened . The explanation is Game scrytping.


I could name the game episodes that influence directly a player s result first hand and are not in his control and these always hand your opponent or hand you an undeserved result . The things with these episodes is that they happen in amlost every match but not all the length of the match but they do effect your final result in every and each match you play . Some would argue that a few of them are because of poor connection or people lagging or game bugs but they happen in certain moments of a match and not in other moments , its like there is precise calculated moment when thet should occur , and these moments are the momentum moments more often than not.

These are :

1.A chasing defender suddenly slowing down for no reason and permitting the winger to cross the ball freely.

2.A defender coming in to cut a cross and puts the ball in his own net even if he had all the time to clear the ball away or control the ball. Im not saying there shouldnt be own goals but not that easy, sometimes its ridicoulas. I know that funny things happen in real soccer but they dont happen in every match in the very same manner , there are acceptable own goals when your defender is underpressure but nothing can justify a defender with space and nobody making pressure on him not being able to control a cross (sometimes not even strong ) and put in his own net while the goalkeeper looks on disinterested. The most funny but shocking of all is when a defender tries to clear a ball and shots in his own net or dives and puts the ball in the net with a flying header. He does it with such a vigour that seems his life depended on it. This has no sense.

3.The goalkeeper and defenders totally unresponsive to an uncoming cross , sometimes defenders evern running away from the action like doing it on purpose to make space for the oncoming striker to put the ball freely in the net. Goalkeepers walk in a passive way while the ball is crossed diagonally infront of him with no hint of reaction when he could easily fall to the ground and block the cross with his body.

4.A defender clearing the ball right into the feet of a waiting attacker ready to strike.


5.Something invisible shifting your defender s run when you are on an intercepting run to cut a threw ball which results in your defender leaving the ball go trough to the running striker open on goal.

6.Your midfielder has 2 or more options to whom to give a foward pass to and he always chooses the guy in the offside position even if the others are near and not in offside.

7.No matter how much clear chances of goal one creates the ball will not go in even if you are controlling a great finisher on a red arrow. It always happens in these games were you feel the momentum working against you and probably its not a coincidence.

8.I could also mention the crystal clear sliding tackles from behind which in real life would result in a foul or even a penalty and red card but in game its not even a foul, or the very strange player switching in defence which results always into controlling the less desired player and the most far from the action.

9.The incapabilty of a player to control the ball in the proximity of the touchline near a corner flag when there is chance that the opponent wins a corner and the incapability of a goalkeeper of grabbing the ball when it passes slowly two feet away from him headed for a corner that he could have avoided. This happens often when a ball is deflected but the ball is so slow and so near the goalkeeper that there is no excuse to why he never keeps it.


10. The fact that defenders head the ball into a corner 8 times out of 10 even when not under pressure.


11.Just after a kick off you are not capable to respond to an opponents attack because your team is like glued to the ground , this making it easy for the opponent team to come between your midfield and defence and placing a good trough ball sending a player alone in front of your goalkeeper or even going to a cross with your defenders late on to take their places . This results more often than not in conceding a goal right just after you have scored after a whole 90minutes attacking and fighting against all odds thrown at you by the game momentum .You find yourself on a draw result . This happens often and many times you feel that your only guilt of conceding a goal is that of just having scored.


12. The sequence of some or all of these episodes one after and other ending in a corner against you or in your favour depending were the game scrypted momentum is that ends always in a goal , or straight away from the corner or with some more of the above mentioned episodes with the end result being the ball always ends in the net.


Usually all these episodes gather up in what one would describe as many strange things that happened which made you lose a match. All these factors make up to one result = No matter how good you are you can end up being beated by someone who started playing the game last week. It really gives you the feeling that nothing or very little is under your own control.


The only people who are not effected by this Scyrpting are the cheaters who choose the easy way out and disconnect the match when they see things are coming against them. In my opinion this type of scyrpiting is effecting also the way people play and this can be seen in the online modes of the game . 80% or even more prefer to play direct football going on the wings and crossing the ball mostly low crosses . Some of them do this all match long and its their style , fair enough , but when game momentum kicks in this type of tactic is deadly , not because of ther skill but because of the scyrpting which will make all kind of obstacles to defenders or even having defenders help out to concede a goal. Its the easy way to score , and the game is presenting this. 30% of the goals come right after a kickoff when the game starts or after a goal scored or at the begining of the second half. Other 30% of goals come from corners , an other 20% from low crosses or auto own goals (its often a matter of who puts it in not if it goes in or not, the striker or the defender with an own goal ) an other 10% from defending unresponsivness which you dont see in real life and the resting 10% are free kicks and normal well buildt goals. PES should be open for more different styles of soccer not only one style and all of these style should give you equal satisfaction . There is a very low percentage of goals being scored from open well buildt play and its all happening because of the scrypted momentum. It has to go away.


Momentum and game scrytping should be taken off from the game and the results should reflect what has happened in the game and the winner should be the player who played the best and not the one who was helped most by the scryting. Its killing the fun for everyone. This is what makes me and many other PES players think more than once every october about giving FIFA a try. Every year i come back to PES because its still the best but what will happen if FIFA finnaly gets it right ? Konami should keep its basics because they have the best soccer game around but they must remember that soccer is a sport were at the end of the day you have a result and even if luck is part of the game its not the main factor , the best teams win more often than not and in no way there is the randomness that there in PES2011 because of the scrypted game momentum.

PLEASE leave us play the game on ourselves with no scrypting offline or online .Its time to TAKE AWAY the Scrypted Momentum from PES.
 
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