Marching On Together
Conference
Looks crazy good. Cannot wait.
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Sweet mother... can this game really be as good as it looks?
as much as i enjoyed GOW or HZD, they did not push the barriers to much, imo! awesome games, for sure!! but with RDR2 i hope there really is something "new" to the way the world is "alife"! can't discribe it that good, but watch that video i posted above (if you havent) and you will get an idea of what i mean.Yep, can't wait. I'm really hoping RDR2 is one of those milestone games that moves the industry (or at least open world games) forward. We've seen a few get close in the last year or so, like Horizon Zero Dawn and GoW, but my expectations for this are sky-high.
as much as i enjoyed GOW or HZD, they did not push the barriers to much, imo! awesome games, for sure!! but with RDR2 i hope there really is something "new" to the way the world is "alife"! can't discribe it that good, but watch that video i posted above (if you havent) and you will get an idea of what i mean.
its a RPG if you want. its a first person shooter if you want. its a 3rd person shooter if you want. its a hunting game if you want. its a photo mode game if you want. its a western style game if you want. its a fishing game if you want. its a styling game if you want. soooooo much going on here i could go on!
and all these are nice (some new) features... but still, the world behind it, thats what i am looking for the most.
the interaction of NPC's (to me, to each other), the wildlife doing his own thing, the world evolving (see houses and such get build over time)... i bet your could do nothing in this world but roaming around looking at the life and it would be entertaining!
so damn looking forward!
good writing!I disagree though I understand why someone might feel that way. For me both games moved the needle in what can/should be done with open world games, though maybe in more subtle ways.
HZD for me did some things better than just about any open world game before it, but maybe most important was the way it used its HUD and how navigation and exploring worked. In an era defined by Ubisoft creating open world games that felt/feel like your playing a game of chasing icons on the screen (which is still the case with Odyssey, sadly), HZD nailed its HUD, through customization and allowing the entire HUD to disappear from view. It had a hugely beneficial impact on immersion and there's no reason all open world games shouldn't follow that model.
GoW is one of the best games I've ever played so I definitely think it pushed barriers, especially with how fabulous the game combined open world gameplay with an exceptional core linear storyline. And it's use of one single camera shot was something that hadn't been done before, that's certainly groundbreaking. It's level/world design was also something we'd never seen before.
Regardless, while I could understand why you'd say those two games don't make massive updates to the genre, I'm expecting RDR2 to be totally groundbreaking and I can't wait.
exactly THIS!!!"if you turn off the minimap, NPC's dialogue will change - giving you directions involving routes and landmarks."
The same reason anyone else asks for advice on a forum - because someone else has done the same thing and has something informative to provide.I never understand why people come on forums asking others whether they should or should not play a game.
Only one who can really answer that is you.
It's 8 years old but you should definitely play it. One of the best games ever made, in my opinion.I played the original through my computer monitor and with headphones. One of my favourite games! But now I've got the Xbox hooked up to the bigger screened TV and with a soundbar hooked up, I was keen to check out the original again before this one comes out...but I'm worried about being fatigued for the new game. Skip it and just play the new one?