LemonJelly
Bungie's Bitch
- 28 August 2002
Well the king of racing games is due back and given the spectacular sequel to the original PGR there is a lot of hope regarding PGR4. Here is the latest, all comments are based on the new OXM issue.
First scans, more to come when I can find them. (These are in-game work in progress shots according to Bizarre)
It is the Enzo on this page, small but good.
Looks and sounds absolutely awesome!
OXM teaser said:A list of interesting excerpts from the accompanying article:
Enhanced Weather Simulation: “One of the slickest new features in PGR is its weather. Bizarre’s using what it likes to call ‘extreme weather’ for more than just making the sky gray. Water beads up on beautifully on all the gorgeous paintjobs, spray jets out from the tires, and in the in-car view, wipers move and windshields ice up.”
Enhanced Raceway Environments: “A TV-style intro sets up each event, with
a commentator offering wisdom…Choppers buzz overhead, camera crews and video vans are everywhere, and hordes of fans line the track. They’ll wear gear with your logo, wave your national flag, and react far more obviously to your performance.”
Extended Car Selection: “PGR4 will deliver a much broader set of vehicles, ranging from a vintage’63 Corvette Sting Ray and the ’54 Maserati 250F to the sleek, ultra-modern Ferrari 599 GTB Fiorano.”
On the tracks: “You won’t want to miss out on your viewing time with PGR4’s tracks, which tally up to 200-plus in 10 locations.
”On Xbox Live initiatives: “PGR4’s cooking up a mysterious new matchmaking system (like Halo 2’s).”
On in-car view: ” Bizarre has two key improvements in the works.You’ll now see drivers moving more- feeding the wheel as they zip through turns or pumping their fist after a win. Special effects will also crank up the tension in key moments: you’ll get a shake effect at high speeds, and your vision will blur after spending some quality time with a a wall.”
In conclusion: “PGR4 feels hugely promising- like a proper sequel with loads of cool new toys.”
That’s all we managed to secure from the OXM guys, so for the full story and a bunch more you’ll need to grab a copy yourself when it hits stands April 10th. If you can’t wait for the full game don’t hold your breath yet, since the current ETA for PGR4 is next winter.
alright, PGR4 will have weather that changes during the race. you can start out bright and sunny and end up with a downpour. puddles form, if it's really cold it will freeze and turn to ice. will be thick 'cotton candy' fog in parts of nurburgring
ten cities, all the old ones from PGR3, plus shanghai, plus some more including one fantasy city, all the cities make up 200 tracks.
more 'personality' in career mode including chosing nationality, gender, logo, livery scheme, etc.
graphics are much improved
still eight players online, they experimented with more but it didn't add anything just made more chaos.
out holiday this year
gotham TV gets upgrades, though unspecified
lots of stuff couldn't be talked about yet... new vehicle type you'd never expect in PGR (motorcycles?)
not just supercars, will have old 63 corvette and stuff like that.
damage is improved a bit, you also leave paint on the walls when you smash into them.
no more fishtail of death (so to speak) where you keep fishtailing and can't get control back, also no cheap linking of a bunch of tiny things together for huge combos.
First scans, more to come when I can find them. (These are in-game work in progress shots according to Bizarre)


It is the Enzo on this page, small but good.

Looks and sounds absolutely awesome!
Last edited: