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Battlegrounds is a first-person shooter game that has up to one hundred players fight in a battle royal. Players can either participate on servers playing solo, or on servers that support small teams of players working together. In either case, the last person or team left alive wins the match.
Each match starts by players parachuting onto an island from a plane without any items. Once they land, players then can search buildings and other sites to find weapons, vehicles, and other equipment, which are randomly distributed throughout the map at the start of a match. Players then proceed to either stay hidden to avoid being killed or hunt down other players while continually searching for more gear. Killed players can be looted to acquire their gear as well.
Around every five minutes, the playable "safe" area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage over time and can eventually be killed off. This forces players into more confined areas and increases the chance of encounters with the surviving players. During the course of the match, random regions of the map are bombed, posing a threat to players that remain in that area.[3] In both cases, players are warned a few minutes before these events, giving them time to relocate to safety.
At the completion of each round, players gain in-game currency based on how long they survived, and how many other players they damaged or killed. The currency is used for purchasing cosmetic items for their character.
Each match starts by players parachuting onto an island from a plane without any items. Once they land, players then can search buildings and other sites to find weapons, vehicles, and other equipment, which are randomly distributed throughout the map at the start of a match. Players then proceed to either stay hidden to avoid being killed or hunt down other players while continually searching for more gear. Killed players can be looted to acquire their gear as well.
Around every five minutes, the playable "safe" area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage over time and can eventually be killed off. This forces players into more confined areas and increases the chance of encounters with the surviving players. During the course of the match, random regions of the map are bombed, posing a threat to players that remain in that area.[3] In both cases, players are warned a few minutes before these events, giving them time to relocate to safety.
At the completion of each round, players gain in-game currency based on how long they survived, and how many other players they damaged or killed. The currency is used for purchasing cosmetic items for their character.