So, how would this work exactly?
Take gameplay for example:
We all write our feedback. At the end of the day we get like 50 of them, which are summarized into 1 global gameplay feedback, right?
I suppouse the person in charge will incorporate the most repeated topics into the final feedback. But what if a single person observes things that others don't, things that are deeper or more relevant than the obvious things most people are likely to notice?
Maybe a "fix how the goalkeepers stretch their arms" is a good feedback shared by many members, but a common feedback all in all, while other sublte details konami may not have noticed will not make it into the final feedback.
I mean, I have a lot of tactical feedback I'm sure no one here will suggest. It's not better nor worse, just different. But if it won't make it because of a selective criteria, then I'll probably just don't write anything. Because, honestly, I won't bother with "common grounds" feedback.
Take gameplay for example:
We all write our feedback. At the end of the day we get like 50 of them, which are summarized into 1 global gameplay feedback, right?
I suppouse the person in charge will incorporate the most repeated topics into the final feedback. But what if a single person observes things that others don't, things that are deeper or more relevant than the obvious things most people are likely to notice?
Maybe a "fix how the goalkeepers stretch their arms" is a good feedback shared by many members, but a common feedback all in all, while other sublte details konami may not have noticed will not make it into the final feedback.
I mean, I have a lot of tactical feedback I'm sure no one here will suggest. It's not better nor worse, just different. But if it won't make it because of a selective criteria, then I'll probably just don't write anything. Because, honestly, I won't bother with "common grounds" feedback.
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