True. As much as I'm loving FIFA online, it is staggering that so much is missing from both games. I know programming is hard work but surely an extra month (or even three months) could have added e.g. an edit mode to PES6 and a World Cup to FIFA 07, which would have added a lot to the lifespan and the sellability (I'm tired, I forget the actual word for sellability). Anyone who will only play PES if they can add all the team names and sponsors, for example, will be considering a refund, and anyone who's bought FIFA 07 to play with their real-life mates will be considering the same (I was seriously looking forward to playing the game with my nephew, who loves it almost as much as I do, only to have to say to him "well, if we get a pen and paper, we can do a little league ourselves" - it's been said a fair few times but come on, SWOS is ten years old now and you didn't have to resort to a pen and paper back then, "next-gen" my arse).
To me, PES6 is a very minor step forward in gameplay (although saying that I can't play it, there's something that makes it unplayable - but the mass opinion is that it's been tweaked), FIFA 07 is a huge step forward in gameplay, but then both games limit what you can do with it (I have an open NAT, I have a brother-in-law who is a network engineer, and even he can't get PES6 working online - and as I've mentioned, in FIFA, offline-multiplayer-wise, you're limited to friendlies), which is ten steps back.
I don't get why people rave about the gameplay in PES and say it doesn't matter about the limited game modes (or no extra teams every year). To me, this (and the above shortcomings) is like having a Ferrari limited to 30mph. It's great but why don't you want more out of it, when it would only take the removal of the limiter - Konami spending a few extra grand and no extra development time to employ a few extra researchers and data inputters (PES6 is the top-selling XBOX 360 game already so it's not like it's going to kill them)?