PES2008 PS2 version is the lost game / video thread

Btw did you know if player from classic teams appears in master league ? Even if they are locked in shop ?
If they aren't locked they won't appear.

The issue is the setting classic/hidden player in ML that is always considered as true even if set to no when setting up your ML.

So as soon as you unlock a classic team, its players will appear in ML.
 
If they aren't locked they won't appear.

The issue is the setting classic/hidden player in ML that is always considered as true even if set to no when setting up your ML.

So as soon as you unlock a classic team, its players will appear in ML.
I replace them with national teams to get more national teams , thats great if they still locked we wont have duplicate players that way .
 
Did you notice any difference in terms of gameplay?
For me, although different in opinion to Jackallan, the US version is easier than EU 2008 and WE 2008. Lovely goal nets though. So while I’d agree it looks like JLWE2008 it does not play as well.
 
I can say its like J league 2008 gameplay
As i play a lot on that version and then i switched to JLWE2008 : to be honest there's no difference with that one and the Euro version. WE2008 is a bit slower than both US and EU and JLWE2008CC is above both : the best regarding speed and agility aswell as AI and ball deflection/outcomes. You can't pass for exemple like i dit with the US version with Shevagol the whole defense from the side, and repick on the middle to score. You'll be directly contained by a defender. I'm 99% sure of what i mean as i literrally never played the EU version. And i see that WE is already different but JLWE is totally different : that should be a game you did with smalllers teams or something like that :D

Also, i'm trying to do something with yours and Billykong and another guy patch but i'm struggling : it's only about changing kits models and collar for Eredivisie teams (as i will build Bundes on it), i will ask you or to Billy how to do it. That's not too much to ask when you know what work i'm wanting to do (repacing completely the Eredivisie, and put the top 3 like Ajax/PSV/Feyenoord instead of Boca jr/River and Sc Inter by keeping their players on "free agents" : since i know that there's no such thing as "Intercontinental cup".... Those south American teams are useless for what i want to create.

Now if i want to do a multi nations based only cup, i will do otherwhise.

But even if you're playing the J-League mode : the teams only team you will meet will be the AFC clubs hidden in the database (that was one part of my work : found their real names and correct their wrong info like height and weight... and it's done :ROCK: so i want to finish the work on that version for an almost perfect European ML aswell as J-League ML experience.)
For the AFC club kits it's not important : but having the real players names was more, at least to me. The only thing i will will change as it's easy to do is their emblems as their appears as opponent in J-league campaign aswell as the "World Tour" version J-League.

I will ask you for a small hands between editor for creating the best possible 3 versions i want to focus on : WE2008, JLWE2008cc. And PES5. Now if i still got the panache to finish all i want : i would like to do something also on JLWE9 and i'm good with PS2 versions. All the others versions i play got already a good patchs and i don't intend to play an ML on those versions. Only on WE2008, JLWE2008, and later PES5 (but i got bored of that version even if i'm almost done with the patch i wanted to do for that version... I will came back on it for sure, but i totally lost interest after playing the 2008 versions i mentionned ;) )
 
As i play a lot on that version and then i switched to JLWE2008 : to be honest there's no difference with that one and the Euro version. WE2008 is a bit slower than both US and EU and JLWE2008CC is above both : the best regarding speed and agility aswell as AI and ball deflection/outcomes. You can't pass for exemple like i dit with the US version with Shevagol the whole defense from the side, and repick on the middle to score. You'll be directly contained by a defender. I'm 99% sure of what i mean as i literrally never played the EU version. And i see that WE is already different but JLWE is totally different : that should be a game you did with smalllers teams or something like that :D

Also, i'm trying to do something with yours and Billykong and another guy patch but i'm struggling : it's only about changing kits models and collar for Eredivisie teams (as i will build Bundes on it), i will ask you or to Billy how to do it. That's not too much to ask when you know what work i'm wanting to do (repacing completely the Eredivisie, and put the top 3 like Ajax/PSV/Feyenoord instead of Boca jr/River and Sc Inter by keeping their players on "free agents" : since i know that there's no such thing as "Intercontinental cup".... Those south American teams are useless for what i want to create.

Now if i want to do a multi nations based only cup, i will do otherwhise.

But even if you're playing the J-League mode : the teams only team you will meet will be the AFC clubs hidden in the database (that was one part of my work : found their real names and correct their wrong info like height and weight... and it's done :ROCK: so i want to finish the work on that version for an almost perfect European ML aswell as J-League ML experience.)
For the AFC club kits it's not important : but having the real players names was more, at least to me. The only thing i will will change as it's easy to do is their emblems as their appears as opponent in J-league campaign aswell as the "World Tour" version J-League.

I will ask you for a small hands between editor for creating the best possible 3 versions i want to focus on : WE2008, JLWE2008cc. And PES5. Now if i still got the panache to finish all i want : i would like to do something also on JLWE9 and i'm good with PS2 versions. All the others versions i play got already a good patchs and i don't intend to play an ML on those versions. Only on WE2008, JLWE2008, and later PES5 (but i got bored of that version even if i'm almost done with the patch i wanted to do for that version... I will came back on it for sure, but i totally lost interest after playing the 2008 versions i mentionned ;) )
I already made pes 5 mate , pes 2008 eu , pes 2008 usa version its coming this week probably, and i will go for j league 2009 or we2008 :) . J league 2008 i share the work with billy and moro55 ,
 
I already made pes 5 mate , pes 2008 eu , pes 2008 usa version its coming this week probably, and i will go for j league 2009 or we2008 :) . J league 2008 i share the work with billy and moro55 ,
Ah yes sorry, i need to ask to moro for that simple information. It's only about how to change kits styles and collar. I tried to open it with Waterloo but JLWE2008 modded or not is not recognised. That was the tool i used to mod the kits models + collars + short number (left/right or no number) ;)
For the moment i will check a solution myself. But i'm ready to pay for it no problem lol, as it will be the only 3 (or 4 with JLW9) PS2 version that i will play regularly, until i get truely bored about VG but it's far from now or tomorrow lol.

Having a JLWE2008 with Bundes replacing Eredivisie will be the top to me, then i can mode 2 things that no one does in their patch : I renammed the fakes teams and players hidden on AFC, then when i create a player : i also change his market value (something no one does for PS2 version that's often the reason some transfers doesn't make senses, i mean for created player over other real players).
For versions with Other League C, i can also turn fakes players with super low value to real players with a real value, with hex editing. That's simple, in fact they're not "fakes" really, it's the league which is considered as "not selectable". It's just that the Hex file defining their market value/top level is settle to "00 00" while all others players got an Hex value ;)

It's easy to found their values especially for Bundesliga 2006-07 or 2007-08 as you can found almost 95% on WE10 to PES 2009, and the system is similar. For totally created players, as we're in the future in comparison to those version, we can see if they will get grow (When he will reach his top is simply depending to their Evolution type : but it won't change the way they will grow like the hex values i talk about)
If you want to know where they are : it's when you Unzlib the database file like 74 for PES 2008, and they're listed in the same order as ID, and are all defined by 4 digits (or 2 hex values).
 
Ah yes sorry, i need to ask to moro for that simple information. It's only about how to change kits styles and collar. I tried to open it with Waterloo but JLWE2008 modded or not is not recognised. That was the tool i used to mod the kits models + collars + short number (left/right or no number) ;)
For the moment i will check a solution myself. But i'm ready to pay for it no problem lol, as it will be the only 3 (or 4 with JLW9) PS2 version that i will play regularly, until i get truely bored about VG but it's far from now or tomorrow lol.

Having a JLWE2008 with Bundes replacing Eredivisie will be the top to me, then i can mode 2 things that no one does in their patch : I renammed the fakes teams and players hidden on AFC, then when i create a player : i also change his market value (something no one does for PS2 version that's often the reason some transfers doesn't make senses, i mean for created player over other real players).
For versions with Other League C, i can also turn fakes players with super low value to real players with a real value, with hex editing. That's simple, in fact they're not "fakes" really, it's the league which is considered as "not selectable". It's just that the Hex file defining their market value/top level is settle to "00 00" while all others players got an Hex value ;)

It's easy to found their values especially for Bundesliga 2006-07 or 2007-08 as you can found almost 95% on WE10 to PES 2009, and the system is similar. For totally created players, as we're in the future in comparison to those version, we can see if they will get grow (When he will reach his top is simply depending to their Evolution type : but it won't change the way they will grow like the hex values i talk about)
If you want to know where they are : it's when you Unzlib the database file like 74 for PES 2008, and they're listed in the same order as ID, and are all defined by 4 digits (or 2 hex values).
Im adding bundesliga in pes2008 usa , for the kits configs and collars trust me i have done it in all my patch except in this version due lack of tools so tje only way to do it is to go trough the config file via hex and edit and even there theres no such map to locate every thing there , also keep in mind its one or two person work at the best and trust me its not enough
 
The USA version? it's totally similar as the EU version trust me buddy don't do that it's a big loss of time and energy! You will do the same twice :(

That's the one i created the full bundesliga + all transfers stats by stats on an option file (well it's much more polished now) etc. etc. and the one i compared with WE2008 when we all said that WE2008 was slower. Not any EU version i never played before.
Don't do that my friend, and thrust me: the only difference why i took that one for creating my O.F. before was that in EU version there was much players on the Others C for Bundesliga, and Many Bundes club got almost all their players in game. It would have been too much "player E010" type on Free agents, that's why. And that's probably the one i've played the most so you can thrust me;

I know more than anyone that it's a lot of work : and it's a misunderstand i think , i never asked help or kits for WE2008 > that's in preparation but it will take me much more time than what i planned when Billykong would release his version with kiserver of JLWE2008. For that i'm doing also it myself : the difference is that my patch will be more Bundesliga + 2nd divisions teams (in Others league C), so more ML focused. As now one did it before, why not because that's the patch i'm wanting to create?

So i will try to be a bit clearer of what i searching to do now :
Changing the kits models of Eredivisie teams in JLWE2008 to create Bundesliga over it, that's were i'm blocked : i can do it with Waterloo tool for others PES version but that one isn't fortunately took in account. I will found a solution, i was just asking in fact "Maybe could you explain me how did you change collars, position, kits styles, on JLWE2008, if you got perhaps a tool for it/because to me it's only doable in hexadecimal on the unnamed.61 files" but if you have no idea or prefers not sharing i respect that ;)

Creating kits is hard but re-creating totally from zero a full database if you do it my way from zero. I got a PES 5 patch (for later as i'm tired of the game itself) and a WE2008 patch : why i left that project as there's a far less work to do than what i want to change with JLWE2008. Now the only thing to know is to change the kits style and others stuffs related to it (number positon, with or without collar)

Mate, i'm telling you this honestly and i never ever criticised your patches are great we're all editor and need to help each others on our projects that's why i encounter an issue so i'm asking here like many others people did before as it's the best place you can ask :BEER:
 
The USA version? it's totally similar as the EU version trust me buddy don't do that it's a big loss of time and energy! You will do the same twice :(

That's the one i created the full bundesliga + all transfers stats by stats on an option file (well it's much more polished now) etc. etc. and the one i compared with WE2008 when we all said that WE2008 was slower. Not any EU version i never played before.
Don't do that my friend, and thrust me: the only difference why i took that one for creating my O.F. before was that in EU version there was much players on the Others C for Bundesliga, and Many Bundes club got almost all their players in game. It would have been too much "player E010" type on Free agents, that's why. And that's probably the one i've played the most so you can thrust me;

I know more than anyone that it's a lot of work : and it's a misunderstand i think , i never asked help or kits for WE2008 > that's in preparation but it will take me much more time than what i planned when Billykong would release his version with kiserver of JLWE2008. For that i'm doing also it myself : the difference is that my patch will be more Bundesliga + 2nd divisions teams (in Others league C), so more ML focused. As now one did it before, why not because that's the patch i'm wanting to create?

So i will try to be a bit clearer of what i searching to do now :
Changing the kits models of Eredivisie teams in JLWE2008 to create Bundesliga over it, that's were i'm blocked : i can do it with Waterloo tool for others PES version but that one isn't fortunately took in account. I will found a solution, i was just asking in fact "Maybe could you explain me how did you change collars, position, kits styles, on JLWE2008, if you got perhaps a tool for it/because to me it's only doable in hexadecimal on the unnamed.61 files" but if you have no idea or prefers not sharing i respect that ;)

Creating kits is hard but re-creating totally from zero a full database if you do it my way from zero. I got a PES 5 patch (for later as i'm tired of the game itself) and a WE2008 patch : why i left that project as there's a far less work to do than what i want to change with JLWE2008. Now the only thing to know is to change the kits style and others stuffs related to it (number positon, with or without collar)

Mate, i'm telling you this honestly and i never ever criticised your patches are great we're all editor and need to help each others on our projects that's why i encounter an issue so i'm asking here like many others people did before as it's the best place you can ask :BEER:
Im doing pes 2008 usa for me , im not doing it for anyone its has some different stuff than we2008 and european version, also its multi Language thats why im working on it , next i will do winning eleven 2008 , also keep in mind i dont use any option files in my patches i want the games to feel authentic ad much as i can
 
Yes if it's for you, and you can change also the deutsh to Japanese if you want, do as you please!
For that reason you're not wrong at all : i'm also complaining why they released so much eng-es es-ita fre-de version instead of doing like They did before PES 6 (because PES 6 started those different version. I owned the french version for exemple with awful commentaries)
 
Yes if it's for you, and you can change also the deutsh to Japanese if you want, do as you please!
For that reason you're not wrong at all : i'm also complaining why they released so much eng-es es-ita fre-de version instead of doing like They did before PES 6 (because PES 6 started those different version. I owned the french version for exemple with awful commentaries)
FRENCH commentary was awful till 2010-14 they did really great one im big fan of it , for languages i do like usa version always because its combined always all the important languages
 
FRENCH commentary was awful till 2010-14 they did really great one im big fan of it , for languages i do like usa version always because its combined always all the important languages
I directly change commentaries to english and i don't really remember those one in PS3 times so lol, but to me as i'm talking french they all looks fakes : i always try to find a version with japanese commentaries (so i can't understand / even if i understand some jap words it's more like "ambiance-aries" than "comment-aries" to me haha
 
I directly change commentaries to english and i don't really remember those one in PS3 times so lol, but to me as i'm talking french they all looks fakes : i always try to find a version with japanese commentaries (so i can't understand / even if i understand some jap words it's more like "ambiance-aries" than "comment-aries" to me haha
Yeah tp be honest the only commentator that was realistic in pes series was the japanes , and a bit spanish from 2010-14 .. anything else was just boring words
 
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Customizing "Classic Laziale" is a fantastic experience. I noticed that when I lowered the running, passing, and shooting speeds while keeping the top speed constant, dribbling past defenders and goalkeepers became harder, defenders could recover their positions even after being beaten, and the game became more challenging. I recommend giving this a try. ( except for the goalkeepers )
 
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