- Thread starter
- #181
ThomasGOAL
Retired Footballer
- 15 March 2003
No, new engine coming with new gen (PS5 etc...)So, i guess that new engine rumors are only rumors.
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No, new engine coming with new gen (PS5 etc...)So, i guess that new engine rumors are only rumors.
When did they ever do this? If you look at the announcement dates of the past years it was never after the Champions League Final.
CL Final 2016: 28.May 2016 Pes Announcement: 25.May 2016
CL Final 2017: 03.June 2017 Pes Announcement: 17.May 2017
CL Final 2018: 26.May 2018 Pes Announcement: 09.May 2018
So I think it never really had something to do with the Champions League final.
I’m not sure. In my opinion they will still use FOX ENGINE on PS5.No, new engine coming with new gen (PS5 etc...)
Fox is amazing engine (MGS for example) but it is like 40% of usage of that engine in PES.No, new engine coming with new gen (PS5 etc...)
I think not being able to use fox engine in its full potential is the media spin that you hear often from guys like Adam Bhatti to justify incompetence, and frankly, the choice of engine and its shortcomings.Fox is amazing engine (MGS for example) but it is like 40% of usage of that engine in PES.
I am really bad at engines knowledge, but checking the wikipedia of pes2014, it says Fox engine and Havok for physics. Also in the PC-DVD cases of 15 & 16 it says HAvOK too, on the back side. It seemes that after 17 FOX is solo.
https://en.m.wikipedia.org/wiki/Pro_Evolution_Soccer_2014
Havent played 14, but they were still able to create individuality, randomness, great varied shots and good physicality on 17. In compare to 19 - 17 is miles ahead in terms of, well, everything apart of graphics and ball physics. So it is possible to create a decent package with fox engine, they just dont want to and/or dont care.Havok physics is what made 2014 through 2016 unique (most noticeable in animations and mini animations in player movements). For 2017 and onward, Havok was ditched and that contributed to the dullness and generic feel the modern games have.
The engine is not the problem, it's how it is implemented and used. PES 2014 to this day represents the best use of the Fox Engine in a PES game.
Really?
Havok physics is what made 2014 through 2016 unique (most noticeable in animations and mini animations in player movements). For 2017 and onward, Havok was ditched and that contributed to the dullness and generic feel the modern games have.
Do you play on PC?
Just played a game and am interested in souping up my copy of PES 2014.
PES 2014 was shambolic at release but was solid after 8 or 9 updates. Only a few patient PES 2014 players will know this.
Absolutely painful.Posted in the Retro thread.
Been playing a bit of PES 2014 this week, And i'm blown away by how realistic this game tried to be, the ambition and vision for PES 2014 and what the series could've been on Fox is a painful time capsule of could haves and should haves. The AI is pretty impressive on this game, check out this bit of skill and technique from COM controlled Drogba!
And something about the weight of the players really adds a full feeling to the physicality of this game. It's only the first time PES introduced actually body physics to the series and it wasn't bad at all for Konami's first attempt at their own "impact" engine.
Not to mention the animations, foot planting and inverse kinetics. If only more emphasis was placed in current PES on body momentum like they did here.
PES 2014 was shambolic at release but was solid after 8 or 9 updates. Only a few patient PES 2014 players will know this.
I’m not sure. In my opinion they will still use FOX ENGINE on PS5.
Konami will use Unreal Engine in Pes 2020? Its like a joke. They will continue use FOX Engine as long as possible. Its. Konami don’t forget about it.That don't make any sense.. of course, they CAN use the old one if they wanna be lazy and don't give a F*, because FOX will be outdated and uncompetitive. For FOX to be up to date, compatible with all new technologies such as Ray Tracing, need serious work. Konami at this stage cannot do this because the creators and developers of the engine no longer work for Konami. I will not be surprised even if Konami releases PES 2020 with a new, Unreal engine like they do with PES 2014. A paid test version, where they were still learning how to work with the new engine to get ready for the new consoles.
FIFA improved in previous years when they changed engines games looks and plays technically briliant. I mean FIFA 07/08 engine, iginte engine in Fifa 14 and Forsbite in FIFA 17. Forsbite was the worst engine but still good enough and much better technically in physics than FOX. KONAMI use for 5 years Fox engine and still physics, 360 degree and animations looks clunky.
The problem is not looking but physics, animations and 360 degree. Game still has problem with this stuff. HAVOK change it but Konami can’t use it anymore. This is a problem. They dont have advance technology with pshysics like EA has it for years.I hope PES sticks with FOX. Otherwise all assets need to be rebuilt again probably. Not to mention the gameplay.
Whats wrong with FOX? It looks stunning, best looking footy game we have and the engine is for "free".
The problem is not looking but physics, animations and 360 degree. Game still has problem with this stuff. HAVOK change it but Konami can’t use it anymore. This is a problem. They dont have advance technology with pshysics like EA has it for years.