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...man!!Yeah mate. I'm not even fighting or anything. Salgood.
yeah in the demo. everytime i hear a misplaced audio clip in the demo i hope they get it sorted (and there is more). can not stand it if its in the retail version...!!!Nothing gets the crowd in this game more hyped than someone walking the ball out of play.
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Not sure why but Salah kept trying to block my shot there, he did duck eventually but it was enough to eff up my concentration and the free kick.
Maybe it was just a hot strat though.
Noo I completely agree with you, it's definitely not how forums work but there for sure will be some people that just want to make their point and then not be involved in a conversation afterwards!It's not only negatives though. In fact just yesterday I posted a video a red card shown to Rakitic because I liked how the whole thing went down. And what I was saying is that you can have a different opinion, and you are entitled to express it. But when you do, you're opening yourself to debate it. You can't just say "This is what I think: Blah blah blah. But I don't want anybody replying to me". That's not how forums work.
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Not sure why but Salah kept trying to block my shot there, he did duck eventually but it was enough to eff up my concentration and the free kick.
Maybe it was just a hot strat though.
analysis : robbieryan came up against 3 opponents who decided to take a dump and PRO_TOO dropped a bomb.
conclusion : PES 2019 is good for the bowels.
thx for the info. and now: PLAY MORE!!!I noticed smth after the update
CPU passes are reduced, and cpu players are finally running/dribbling with the ball!
I Had 45 passes , Cpu 65
I dribbled 180 meters in total, Cpu dribbled 140!
Finally!
If the Cpu is fixed, then i can talk about the best Soccer ever made.
I noticed smth after the update
CPU passes are reduced, and cpu players are finally running/dribbling with the ball!
I Had 45 passes , Cpu 65
I dribbled 180 meters in total, Cpu dribbled 140!
Finally!
If the Cpu is fixed, then i can talk about the best Soccer ever made.
Gay goths...they look like they want to get into the Berghain
Games on Pro Evo dont last for 90's it's usually 90's crammed into 10-12 minutes so it's basically highlight football the way it should be. A sim would never sell.Most football games don't look like that for 90 minutes. But if that's what you're trying to imitate, more power to you. Like I said, to each his/her own.
Thats happened to me a few times...thought it was down the the other guy quitting.3 games in a row my opponent has gone to have a shit at the start of the game and isn't contolling their players ffs
Most of the headers at goal look so weird and physically impossible... As if the player's head is absorbing the impact like a sponge.
Powerful whipped cross, solid contact on the ball... Loops slowly towards goal. Feels completely wrong.
It doesn't seem like headers from crosses (and most other situations) are naturally redirecting the ball with proper physics involved - it's just sending the ball on one of a few scripted trajectories/speeds as a separate event. Maybe only blocks/deflections, tackles and GK saves are using real physics/collisions.
Sometimes it can still produce good looking results, but it still feels very primitive and unnatural, especially if you jump on PES after playing a game with totally real-time proper physics like Rocket League. Even compared to old PES games there seems to be much less variety in the ball trajectories in various situations (headers/shots at goal in particular).
Look at this header from PES 2011, anyone had similar in 2019?
I get you and I’m with you that something with manual header seems off.Most of the headers at goal look so weird and physically impossible... As if the player's head is absorbing the impact like a sponge.
Powerful whipped cross, solid contact on the ball... Loops slowly towards goal. Feels completely wrong.
It doesn't seem like headers from crosses (and most other situations) are naturally redirecting the ball with proper physics involved - it's just sending the ball on one of a few scripted trajectories/speeds as a separate event. Maybe only blocks/deflections, tackles and GK saves are using real physics/collisions.
Sometimes it can still produce good looking results, but it still feels very primitive and unnatural, especially if you jump on PES after playing a game with totally real-time proper physics like Rocket League. Even compared to old PES games there seems to be much less variety in the ball trajectories in various situations (headers/shots at goal in particular).
Look at this header from PES 2011, anyone had similar in 2019?
Maybe not with that extreme power, but it should be possible to do stuff like that whether it's on manual or not. Running onto the ball and attacking it with a powerful downward header... Possible in much older games on lesser hardware but regressed to the current crap headers we see in a game in 2018...I get you and I’m with you that something with manual header seems off.
But I don’t want to see those rocket headers like in that video. Totally unnatural! I was playing a 4 letter soccer game where this is the norm. Don’t like it at all.
Some player can’t even shoot that hard.
But these headers in 2019 seem fixable to me. Let’s see.
The game is build to play ping pong, no choice, adam bhati even defends itI have to confess, I'm a ping-pong spammer too!
I love to play slow build-up but the game is pushing me to be ping-pongy even on FUMA(lesser extent).
There are lot's of openings for ping-pong offense that doing a slow/possession build up feels senseless and inefficient at times.
I can just pass the ball around for the sake of possession and look for the right opportunity to penetrate..
but opportunities to penetrate with ping-pong passes are always there.
Xavi had 360 eyes lolPing-pong passing at it's best!
Why doesn't it look so miserable in real-life?
That's because each pass requires skills.
Unfortunately, it's impossible to translate a "football skill" into a video game.
Just a thought:
Does real footballers see what we see while playing?
We have the precise knowledge of where our teammates is, which means we can plan/string/execute our passes better(to a certain extent) than in real-life.
Real footballers only have 2 eyes. Imagine if they have a 360 eyes and have the knowledge to know the precise position of their teammates at all times.
Maybe not with that extreme power, but it should be possible to do stuff like that whether it's on manual or not. Running onto the ball and attacking it with a powerful downward header... Possible in much older games on lesser hardware but regressed to the current crap headers we see in a game in 2018...
Xavi had 360 eyes lol
I get your point, and did see better headers in 2018 in the co-op and team play modes, but it still shouldn't be necessary to do all this extra work to get decent headers.The problem is also that not a lot of players are making runs for the cross. In 10v10, there are some guys who are good with headers, giving me tips to always charge my run with a few steps swinging my weight into it. And also to pick a heavy guy (so when collisions need to happen, I'm in favor). But that isn't possible in 1v1 mode, I cannot control the player before the ball arrives (unless u use manual team mate control, tough to do tho). So all I'm left with, is to watch for runs before my cross into the box, but hardly anybody is gesturing a run. No run, no power in headers. I'm not sure if centering target in advance tactic helps?