Elanimator
Championship
- 5 November 2017
If foul frequency isn't increased then that's game-breaking for me.
I'm one of those guys who wants a realistic game, but doesn't mind the low frequency of AI fouling. Maybe, I'm alone on this. LOL
I know real football matches have a lot of fouls.. but I'm okay with the low frequency of AI fouls in this current game.
I'm more concern with fouls not being called by the refs.
The game devs can add fouls. They can just artificially make the AI foul randomly. Yes, the increased amount of fouls at the end of the game makes the stat sheet realistic but does it change the game?
It's not just about the frequency of fouls. The fouls has to matter.
I'm all in for the increased amount of fouls, if the fouls actually mean something.
I've been getting a lot of fouls from the AI lately. Why? because I'm trying use skills more to slip through them.
That's 2-3 more AI fouls a game right there.
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