gerd
Retired Footballer
This game desperately needs sliders.
I wonder why Konami doesn't include them, anybody ever asked that to Asim or Adam?
I wonder why Konami doesn't include them, anybody ever asked that to Asim or Adam?
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I'm very happy with the game now. .. enjoying it more than Pes 2017 which I loved as well... I can live with the faults and will happily play this for the rest of the year . . . .gameplay can be sublime at times .
Indeed. Started a Master League with my Rossoneri. Lowered the speed to -1. Sublime right now.
Not sure, don't know how you'd perform it but you could probably do something similar with R2.Does he still have his signature move? Also why haven't you edited his name and appearance?
Know of any global editors for the PC? I'm actually testing on PS4 as well. Trying multiple tactics first, then player stats/ratings if desperate.
I play on default 0 and I'm trying to get used to -1 but it just feels too slow. . .can't get used to it.
It takes some time to get used to. Indeed.
But after the latest patch i needed to change the speed. It just felt arcady for me.
This game desperately needs sliders.
I wonder why Konami doesn't include them, anybody ever asked that to Asim or Adam?
Sure. Adam said they believe that the game should have the developers vision for it:
https://twitter.com/Adam_Bhatti/status/881504631137984512
If you play on Zero Assist you will notice it more, even more so in previous versions where you could mis-place a stupidly easy angled 5 yard pass.
Try passing with X, then try holding R2 and X, the pace of the pass is slower and more accurate, almost like an assisted pass but without the pace.
Also, I always hold R2 and X to flick the ball on if the pass is played in the air, you get a cushioned more accurate passes, and also acrobatic style flicks, touches. I’ve posted a lot of videos of this including the Scorpion Side Pass which was achieved using the R2 and X first touch finesse pass. You will see animations you would never usually see using this method.
Watch the video and see how the player is already adjusting his position to pull off this pass, animation. It’s already in motion before it reaches him, because I activated it, otherwise he’d be ready to trap and control it.
Here is another.....
People you know me know my favourite button on PES has always been R2, it does so much when it comes to controlled technique variations, many of which are never disclosed in the controls section.
The R2 Controlled Pass with X is the perfect example, but just wondered if people were aware of the R2 standing controlled tackle ? Pressing R2 in close range to tackle is great for ‘nicking the ball’ with composed finesse and results in very few, if any fouls, as opposed to double tap of X and that stabbed foot in challenge that can get blown for.
Try it....
Here is one I’ve just pulled off...
A goal from today. Long delivery. Super cancel receive, stride size control to get away from potentially being trapped by 3 defenders.
Wow that was brilliant . .I'm usually fucked when they're breathing down my neck like that.
in the same time what about manual and advanced shootings? and gamespeed sliders? and passing assitance?I remember this answer. Which is really a shame to me and doesn't make much sense. I know that many disagree, but I think sliders would give so much to Pes.. Nba2K has slides and I don't think it's something that lessens developers vision in any way..
Try super cancel to receive the ball as you imagine you would. Without it, u really are limited to how the game decides where your first touch should be (I mean, you can put down the controller and the game would complete the first touch by itself. It's locked on a rail). That's the first thing u need to use, often. Then when you get comfortable with that, you can start incorporating subsequent touches (stride size control).
If you let the first touch play out in the game engine's locked trajectory, there's a good chance you'll just collide with a defender, coz the rails are programmed to meet (usually).
You may miss the ball completely under super cancel (it's totally free movement, it disregards the ball, you have to find the ball yourself), but it's better to have control over what you do, eventually you'll get comfortable with it.
Also, the catch-up boost of defenders are toned down after the patch, you should try to roll defenders and break away from them on the sly. Everybody still playing the game like they can rush out to defend and miss the ball and get a second chance with catch-up, but sometimes they get caught out. Catch-up is still there somewhat (midfield area it's kinda hard to do this, I always get caught by the guy I initially beat), but I can do it to fullbacks and CBs.
Well it's not up-to him then is it. Every other sports game has it. Leave it locked for offline experience and it should be fine. Like what difference does it make to them? They've already given us edit mode for decades and that affects gameplay too. No need to beat around the bush.Sure. Adam said they believe that the game should have the developers vision for it:
https://twitter.com/Adam_Bhatti/status/881504631137984512
in the same time what about manual and advanced shootings? and gamespeed sliders? and passing assitance?
Well it's not up-to him then is it. Every other sports game has it. Leave it locked for offline experience and it should be fine. Like what difference does it make to them? They've already given us edit mode for decades and that affects gameplay too. No need to beat around the bush.
My point is exactly that these are gamechanging sliders already in someway.I'm not sure I understand your question.. even Fifa has different settings for passing, shooting and speed, but it doesn't stop sliders from existing..
Today it finally happened gents....
I got a damn penalty. I had a lol when the game took the time to show me how to take a penalty.
Download at 54%...but saying it's ready to play. Think I'll let it finish properly then get stuck into it tomorrow. Can't wait.