i think the tiring end to end play is from the over aggressive defensive attack from the AI, perfect AI unrealistic passing, and perfect AI first touch. There's no realism to it. I think maybe adding a manual shielding game mechanic "like fifa has" would help slow the game down, like real life.
I hate the annoying steal the AI does, where it pokes a foot in quicker then you can pass it away, ending in a cheap steal for the AI. Look how unrealistically the AI players move when you have the ball, there legs are moving like it's 2x speed in a video.
Konami needs to watch this video and copy the animation and movement of the players.
At one point the player in a blue shirt at the bottom of the screen actually slows down from a run to a walk. Konami needs to get the base movement of players down first then realistic passing and first touch.