PRO_TOO
Team Heffernan
R2 supposedly just adds extra loft to your crosses, it wouldn't work for OO and OOO. Those are your commands to send lower crosses.
In older PES:
OOO = fast ground cross
OO = fast mid height cross
O = regular cross
O+R2 = high loft, floaty cross
In fact, I just looked at the menu. OOO is no longer a command. So one of those is missing.
From the demo, it looks like OO travels on the ground. O is low trajectory cross. And R2 is regular cross.
What's missing here, is the very high loft, floaty cross, that you used to be able to do in 16, with R2+O. Or the ones that you see in the midfield in 17, with R2+O.
Somehow the power on the normal O cross, makes crossing very unnatural when we get close to the edge of box area.
I guess you can use use L2 to override it, but sometimes it doesn't work.
The cross system is archaic, it activates a different O pass behavior when u get close to the box. I'd rather they just keep the normal O pass behavior in and around the box, as it does in the midfield, and then give us a shoulder modifier button to turn our normal loft pass onto a cross. That last third feels very rigid when u try to craft plays.
Having a "cross activation zone" is just an outdated idea. It'd make more sense to turn L1 into an all purpose cross modifier button, which we will use not just for early cross, but anywhere on the field.
By the way, the L1+O pass in this demo feels extremely assisted on manual setting. It's like a cheat command, i can use it to modify my O pass, and it'll act like an assisted level 3 pass. Power is almost disregarded, and ball path correction is heavy handed. It just snaps to player, feels very rigid.
To me it's like it's depending on where you at on the pitch. I do a lot of lofted high passes and crosses with R2 plus O! Double tapping OO will bring the ball in low and hard.