elloco
Championship
Any information about gameplay changes ???
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Any information about gameplay changes ???
I don't really know much about AMD drivers, but with Nvidia drivers, some kind of micro stuttering appears in PES when you set "Power management mode" to "Adaptive". The problems disappear when you change it to "Prefer maximum performance", so you could try to disable similar power saving settings in your AMD drivers.So...
I have never been a FPS maniac, but since I got myself a new system, I was excited to check how PES 2017 did on the new system. And to my surprise, it's kind of locked at 45-47 FPS. I couldn't believe it.
This is a PC that's currently running every game at max resolution with ULTRA/HIGH level of details depending on which game it is, with no lag, stutter or whatnot..
Even FIFA 17 runs at 4K resolutions and ULTRA details set.
How can it be that PES can't keep it at 60?
This is my System Specs:
PROCESSOR: Intel i7 7700K Kaby Lake @4.5GHz
RAM: Corsair Vengeance LPX 16GB DDR4 3200
VGA: Sapphire Radeon Tri-x R9 290x 4gb Ddr5 Oc Gddr5
MOTHERBOARD: MSI Enthuasic Gaming Intel Z170 M7
FAN & COOLING: Cooler Master Hyper 612 Ver.2
CASE: NZXT Phantom 530 WHITE
OS: Windows 10x64
Maybe this can help you? https://wiki.archlinux.org/index.php/ATIHmm I don't even have such option in the ATI CATALYST control panel.
I would argue it looks even better on PC ,( I use Fruits enhancements and no sweetfx.)
the ps4 gameplay is more solid more how to say, more balanced all over meaning, each game has the same responsiveness and there is no animation overriding on ps4 whatsoever, on pc u never know when animation overriding begins and u see players running through players etc.....etc.. on ps4 its all organized, i can definitely confirm through ball on 1 bar assistance works on ps4, on pc 1 bar assistance isn't the same as 1 bar assistance on ps4, through balls on ps4 1 bar assistance have different path when u press it, meaning have the better outcome compared to pc where u will find through balls going to where it shouldnt go, that is the most thing i noticed playing both versions..Hi SuperLeeds, forgive me in advance if this has already been answered or I need to post in another thread. Im giving the PC a shot after owning the PS4 a while ago (found a right price). My assumption is the gameplay is pretty much the same but with lowered graphics, from what I can tell from the demo. Would you mind sharing what Fruits enhancements you have? Also, in ps4 you could download kits and the file would be just less than 100MB. Is there an option file that just does kits/emblems/names without having to download 15 200MB parts from a MEGA server?
Thanks in advance
the ps4 gameplay is more solid more how to say, more balanced all over meaning, each game has the same responsiveness and there is no animation overriding on ps4 whatsoever, on pc u never know when animation overriding begins and u see players running through players etc.....etc.. on ps4 its all organized, i can definitely confirm through ball on 1 bar assistance works on ps4, on pc 1 bar assistance isn't the same as 1 bar assistance on ps4, through balls on ps4 1 bar assistance have different path when u press it, meaning have the better outcome compared to pc where u will find through balls going to where it shouldnt go, that is the most thing i noticed playing both versions..
there is animation overriding, i have experienced it and extra responsiveness which comes and goes , sometimes if i play a game vs a friend and then turn off pc and turn on back i feel the extra responsiveness i don t know and i can t confirm if its xbox controller thing but there is either normal response or extra responsive players even though all players are on normal fitness levelI have never seen players running through players Ramgamer. Nor do through balls go wayward.
In response to El Niche I use Fruits Modular enhancements here
https://www.evo-web.co.uk/threads/f...lc-merged-and-modular-released-1-07-11.76692/ without the sweetfx.
For the record I play game on -1 speed.
Your assumption that gameplay is pretty much the same is correct.Except that on PC version now there are so many mods available to enhance the experience that in my opinion it surpasses other platforms, from HD Boots,electronic changing adboards,stadiums,complete menu overhauls,kits,faces,gloves,new scoreboards,full patches,enhanced tactics etc etc.
there is animation overriding, i have experienced it and extra responsiveness which comes and goes , sometimes if i play a game vs a friend and then turn off pc and turn on back i feel the extra responsiveness i don t know and i can t confirm if its xbox controller thing but there is either normal response or extra responsive players even though all players are on normal fitness level
I really like how the game plays after the dlc update. The flow of the game is really nice and balanced on Top Player (on superstar it's still crap imo) Do konami really tweak the gameplay without saying, or is it just me being crazy on the placebo effect.
I really like how the game plays after the dlc update. The flow of the game is really nice and balanced on Top Player (on superstar it's still crap imo) Do konami really tweak the gameplay without saying, or is it just me being crazy on the placebo effect.
I think that they do unofficially update it Elja. ..as for this update I'm not sure . . there is a lot of the original dribble past 3 players in the box and pass it to a player to roll it low into the corner back in the game but I do feel that it's more balanced even on Superstar . .in most matches you seem to have a fairer chance of a good result than pre patch..
Anyone think CPU AI is pushing up more players for corners ?
You are absolutly right. Konami really tweak the gameplay.
i think they have tweaked quite a bit, certainly on manual and also tweaked the AI.
I havent seen was stupidly hit cross, you can still over hit but not the ones that go flying off
Also same for the advanced through ball, far more control
Very good addiction to the game
It was like that for me pre-patch and it's like that for me now... (As I've been saying in the ML thread, I've reached a point in my ML career where if I play on any difficulty other than Superstar I win by a silly amount, but on Superstar it's all ping-pong and 93%+ pass accuracy at full time.)I tried some games on superstar, I don't know about ps4 but on pc it does'nt feel good at all, the AI ping pongs the passing and does these perfect long balls followed by two quick passes and shoots bottom corner and there's nothing we can do. I haven't tested enough games though cause I found my sweet spot on top player.
i can t explain but there is definitely something different btw the two versions meaning the ps4 is the better offcourseThat just makes no sense.
Hey deco, yeah konami don't announce gameplay update, yet you can feel that the game has changed.. Are you saying that it's easier than pre patch? I tried some games on superstar, I don't know about ps4 but on pc it does'nt feel good at all, the AI ping pongs the passing and does these perfect long balls followed by two quick passes and shoots bottom corner and there's nothing we can do. I haven't tested enough games though cause I found my sweet spot on top player.
So it's not just me then, we can definitely feel the difference in the balance of the game. I thought it was probably just placebo because I have been playing pes 2014 lately. Now the game feels really good
Bang on. This is a game where if you reboot the console and play two games of a new ML, you'll see an entirely different set of patterns from the last time. Spotting any real gameplay tweaks is impossible, but if they'd changed anything, why would they hide it? Given their PR guys, they'd be spewing out tweets like "always making the game better" and "if you hadn't already bought it you need to buy it now". They wouldn't miss an opportunity..... the AI doesn't seem as ruthless in front of goal as it did before .. But I put up a vid of the AI passing back to the keeper from midfield a while back but I haven't seen it happening since then. So I'm not sure about changes.
In response to El Niche I use Fruits Modular enhancements here
I see your point deco and chris. It is quite possible that the AI's behavior is completely random. But I just feel there's something different from the last time I played this game, especially how the AI builds their attack.. ahh I don't know, I'm just guessing things.
Anyway, I played a few more ML matches on TP, and the AI is just not clinical in front of goal. They're wasting too much chance, their shots are either wide or strait to my keeper. Good thing is my finishing is as bad as the AI, but if I played with basic shooting this would be a problem.
About what DLC-version you guys are talking about? I have 3.0 installed.