Shooting and keepers are good, i like them, the issue is the general movement.
The issue was never and has never been shooting is overpowered or keepers not being able to get to shots, the issues comes before that the constant 'same' goals where you player will always find space 16/25 yards out at 45 degrees to smash the ball in, or in close range to pass the ball in the net, this is because of the movement is too rigid, flat footed and grind like.
Its not that shooting is too accurate at all, it's how he's getting into that space and why he's able to have the same consistent balance to shot well from there nearly all the time!
As you see in my videos, the games are good, varied and exciting, sometime not but realistic in the teams buildup but the goals, they are always that same unstoppable 45 degree drive from the edge of the box!
If they nerfed the shooting like you said or made keepers with superhuman lighting like reactions you would get literally every game finishing 0-0 because the way the game has been made, its rather basic and there isn't the variety in goals like in years before.
PES 2013 was the opposite to this, had a practically unlimited variety of goals because the movement was so much better better, players took appropriate touches when on the ball not too many, proper cryuff turns, proper dribbling mechanic and presented a large amount of variables in body position and momentum from the players balance when shooting!
What doesn't feel right is when a player takes the ball from the wing, cuts inside a defender then scores at the far post, but takes 10-12 touches to do this, when he really only need 4 or 5 touches to do this.
Good, hopefully I'm right in knowing they cant really do much to the game in it's current state and put all efforts into evolving the movement back to 2013 levels for 2016.