I find a lot of difference between players, the good amount of stats really make a difference to my and my friends. Same with tactics. It's the deepest approach to football we've ever played, that's for sure.
Yes, it has it's problems, of course, we'll never play a flawless sports game. Maybe our children will.
The thing that annoys me is that when people talk about "unpredictability" and put pes as an example, it's demagogic. The only reason PES is unpredictable is because YOU DON'T CONTROL IT! You try a pass or a shot and the CPU does what it wants. I clearly don't want this at all in Fifa. So PES is not an example for me, at all.
True, they should make stats have more impact on tha manual controls. I read a post by Trance talking about the accuracy of passing and shooting and I tend to agree with him in this matter. All they need in Fifa is to reduce the accuracy of passing and shooting in manual and semi, thus making the best teams of Fifa 2010 play as the worst in Fifa 09 and so on.
That said, it also depends on how do you play. If you always do the same plays, it's harder to have "unpredictability". I tend always to do and try different things. I don't play to win for the maximum ammount of goals, I play to make beautiful plays and that pays off in this game. And I have an impressive ammount of "unpredictability" in my offline multiplayer tournaments.
In fact, I would say Fifa has more unpredictaility playing on semi /manual than PES has ever had. Really. And I've played some PEs 09 to back it up. PES is simply scripts that make things go wrong or right, that to me is not unpredictability, it's poor coding.
In Fifa I could miss my target a few meters or not, but the ball goes more or less where I intended to. In PES, the pass, the cross or the shot would simply go nowhere where I planned it simply because of "balancing" scripts or shitty things like Teamvision or the crap AI. That can be "realistic" in some players and in some circumstances (for instance, you pass to a mate but it goes to another one who was unmarked), but not being the rule as it is in PES. Having your striker shoot to the body of the goalkeeper even if you aimed for the right corner doesn't seems fun nor smart nor more realistic. It's simply they don't have the clue as how to develop the game further than the PS2 engine.
I've seen incredible things happen in Fifa and enjoyed it, while in PES I don't enjoy at all the weird things that happen, in fact it was one of the most irritating things. Having 15 shots on goals and loosing because the CPU did its "magic" and sent my empty net sitters wide or high for no reason, or my 5 star-team suddenly unable to connect a simple pass or mark a single player. Please, that's CHEAP.
About the devs stolen by EA, it happened 2-3 years ago and it appeared in many magazines here in Spain. Even in Meristation, a quite famous games magazine, they were talking about it some weeks ago whne pes was released.
Yes, it has it's problems, of course, we'll never play a flawless sports game. Maybe our children will.
The thing that annoys me is that when people talk about "unpredictability" and put pes as an example, it's demagogic. The only reason PES is unpredictable is because YOU DON'T CONTROL IT! You try a pass or a shot and the CPU does what it wants. I clearly don't want this at all in Fifa. So PES is not an example for me, at all.
True, they should make stats have more impact on tha manual controls. I read a post by Trance talking about the accuracy of passing and shooting and I tend to agree with him in this matter. All they need in Fifa is to reduce the accuracy of passing and shooting in manual and semi, thus making the best teams of Fifa 2010 play as the worst in Fifa 09 and so on.
That said, it also depends on how do you play. If you always do the same plays, it's harder to have "unpredictability". I tend always to do and try different things. I don't play to win for the maximum ammount of goals, I play to make beautiful plays and that pays off in this game. And I have an impressive ammount of "unpredictability" in my offline multiplayer tournaments.
In fact, I would say Fifa has more unpredictaility playing on semi /manual than PES has ever had. Really. And I've played some PEs 09 to back it up. PES is simply scripts that make things go wrong or right, that to me is not unpredictability, it's poor coding.
In Fifa I could miss my target a few meters or not, but the ball goes more or less where I intended to. In PES, the pass, the cross or the shot would simply go nowhere where I planned it simply because of "balancing" scripts or shitty things like Teamvision or the crap AI. That can be "realistic" in some players and in some circumstances (for instance, you pass to a mate but it goes to another one who was unmarked), but not being the rule as it is in PES. Having your striker shoot to the body of the goalkeeper even if you aimed for the right corner doesn't seems fun nor smart nor more realistic. It's simply they don't have the clue as how to develop the game further than the PS2 engine.
I've seen incredible things happen in Fifa and enjoyed it, while in PES I don't enjoy at all the weird things that happen, in fact it was one of the most irritating things. Having 15 shots on goals and loosing because the CPU did its "magic" and sent my empty net sitters wide or high for no reason, or my 5 star-team suddenly unable to connect a simple pass or mark a single player. Please, that's CHEAP.
About the devs stolen by EA, it happened 2-3 years ago and it appeared in many magazines here in Spain. Even in Meristation, a quite famous games magazine, they were talking about it some weeks ago whne pes was released.