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Making Gameplay Mod for EA FC 26

createdbyartur

Non-League
Joined
9 February 2023
Dear community, I'm new here!

My goal is to make my own gameplay mod, inspired by the work of people who have made an incredible contribution to this community!

I have a certain vision, philosophy, thinking that I would like to put as the main idea of my mod, but the problem is that I don't know how to start creating this mod.

I will be grateful to anyone who can help with some useful links, tips, tricks, a base on how to start creating your first gameplay mod
 
My quick tips.

Gameplay in FC26 was divided for COMPETITIVE (groups) and AUTHENTIC (Simulation). Make you start off using the correct folder.

1759962082457.pngYou can even try the "big ball test" to make sure you are editing the correct folder.

1759962128737.png
Set soccerball_radius to 10 and you will see a large ball in kick off!

If you need a video to get you started here you go. It was for FC25 but the idea is very much the same.





Have fun!
 
@Paul-v thank u for your reply!

It was because I came across your videos that I thought about starting to delve into the very idea of creating a mod

Can you explain at least the general base of values in each group? The main values?

For example, what does the "SoccerBall_InAirRadius" mean? What will change if you change this value, if you increase/decrease it?
 
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