Jay-Jay 10
League 1
- 6 July 2021
I remember meeting Jon Hare at Devcom when he pitched the game to me while I was working for a developer/publisher at that time. He still had the passion for football, but you could also see the typical developer blindness. When he played it in his pitch he focused only on the quick passes and scoring a quick goal and mentioning how all the teams will eb there just with Fake Names and how he wanted the simplicity and quickness of SWOS.
When I then tried it out I found it very shallow at that time, especially the social aspect he wanted to bring in didn't seem appealing at all.
It felt like he just was throwing ideas and prototypes around (Works on Mobile, VR here try it, has a card mode, you unlock teams) without a clear vision, except for fast passes and goals.
I actually thought it could have potential if they have that many teams, a simple career mode like Sensi had and would give some nice challenge with stats mattering. (Always loved how in Sensi you felt the difference between players).
Not sure if they fixed it. Tried the game out again on Apple Arcade and it had the same problems. SO my guess is this is now the next try to make it work on another platform.
When I then tried it out I found it very shallow at that time, especially the social aspect he wanted to bring in didn't seem appealing at all.
It felt like he just was throwing ideas and prototypes around (Works on Mobile, VR here try it, has a card mode, you unlock teams) without a clear vision, except for fast passes and goals.
I actually thought it could have potential if they have that many teams, a simple career mode like Sensi had and would give some nice challenge with stats mattering. (Always loved how in Sensi you felt the difference between players).
Not sure if they fixed it. Tried the game out again on Apple Arcade and it had the same problems. SO my guess is this is now the next try to make it work on another platform.