its so easy to control the shhoting and keep shots low..and the game is far froms shit..i love it just needed some time to get used to
Yeah, if you play with Brazil all the time...
Besides, that is not the point here.
The point is that in some situations, you tap the shot button as gently as possible, because you only want a gentle tap or kick. Yet just because the player is offbalance, the powerbar will go up to 70%, and the player will punt it over.
If he tapped it over or outside, I could live with it. It's just the fact that my tap on the shotbutton is transformed into a 70% power shot that gets me every time. Just because you are offbalance doesn't mean you give the shot more power does it? I mean, it would more likely get less power since the ballhit isn't as clean as if you were balanced and in control.
It is this logic in PES that I just cannot understand or deal with.
Same with pass speeds. There is no way to determine how hard a player will put his foot through a pass (NO, "hold the button longer lol" doesn't work, trust me, I have done alot of trial and error, including using the "Play Again" feature in Training for perfectly replicable situations etc). In PES5, atleast passes where consistently hard and even in power, so there was no real need for determining pass speeds. But now when players sometimes pass extremely weakly
(http://www.youtube.com/watch?v=-qJX0Nb7VuE) when in fact yuu wanted him to put some effort into the pass, you realize that all control is with the AI, and that the AI is playing the game for the most part. Which also makes me realize I played a game called ISS98 (yes, released in 1998) that had analog pass speeds, aswell as analog pass aim, analog curling, etc etc.
So why should I be satisfied with a game released in 2007 that gives me less control over basic parameters than a game released in 1998? Both released by the same company (KONAMI) nontheless.