Wow from the posts here i thought I'd hate this game but i really like it - a lot!
Guns felt ok, movement felt fine... lack of a run button was a bit of a stinker but i guess thats reserved for the more agile rebels side.
Grenades felt a little crappy and the damage radius was useless - not a huge problem as i did kill 3 men with one nade and the throwing distance although for me felt a bit short wasn't too short. I would prefer them to go a bit further and have a bigger explosion though.
The whole
shooting up every 3 seconds thing being crap - i don't agree at all - 1 you're never forced into doing it every few seconds - its an advantage the mantel guys rely on and if you choose to rely on it every 3 seconds then thats your own doing ---- it's like saying the ability to reload your gun every 3 bullets instead of at the end of a full clip is an annoying feature.
From JB's post....
I didn't know you had to forcefully refill it yourself by holding L1? I must have missed that - all i did was use it with L2 and go out killing. Does it refill on its own anyway or do you have to forcefully refill it?
I think id prefer the manual refill just because it will play into how much you are addicted to the nectar - you cant function without it - so when its used up your running off to refill like a junkie - and i think that is exactly what Free radical are getting at.
I got by fine without using any abilities - the jungle made it hard to see the rebels but again thats meant to happen and meant to lure you into relying on the nectar advantages - but once i did use them i found myself addicted to them much like the mantel guys are. Especially the enhanced zoom on your weapons.
I just know that it will be a really tough feature to lose when you swap sides and thats where the game really will come alive where you outsmart what you've just been. And it will help a lot more that you've actually been on that side and know how they think and act and move rather than just being told 'oh they cant see dead bodies'
Loved the story in the very short demo - the bombed base was a perfect way to introduce us to the horrors of way as seen through our guys eyes --- if you get me!
Loved that even though the images of war are edited the sounds are still there - that made the base all the more horrific because you know what's there and you just cant see it.
And then the pilot who is hurt and asks if you can still see him - very nice way of showing that the pilot knew what had happened to him and that his body would be invisible if he was dead or near to death --- and i LOVE....L-O-V-E that they didn't go all American on us and point out that he vanished!
I'm almost certainly going to pick this up on release
4 player online and offline co op should be really fun
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http://www.psu.com/PSU-Exclusive-Interview--Haze--a0001399-p1.php
Just read here bots are going to be supported offline and ive heard online as well - going from the sony day video on playr the guys showing the game off were talking about how some of the people in the DM game they had where bots so that should be an almost definite confirmation of online bots
They just made my day with offline bots and split screen gaming!