So what's the verdict on online? I've finished the single player story, am considering testing the waters of online, but I've heard really mixed things. I'm not much of an online player but I'm intrigued.
Any tips/thoughts?
I'm about done with it.
It's gone from an exciting prospect to basically grinding for cash with rocks tar doing as much as they can to limit what you can earn to push you into buying their micro transaction cash packs.
Now mission pay has severely been reduced, you get half that for repeating a mission (of which you will LOTS as it just throws the same fetch quests at you over and over) and if you team up, you get half if you fail to be the person who delivers the package/parks the vehicle etc.
Online missions should be set up so there is a set cash payout upon completion. If you finish it with other players then the total would be split equally (or as close to as possible). If you do it alone, it will be harder... But you get the full payout yourself.
I don't see any logic in giving the player that the game decides finished the mission the full amount and everyone else regardless of their contribution half. some tit can hang back, wait for you to die and then kill the last enemy, park the car and get double the cash you do.
But then, there isn't really much to do or aim towards in the game already. Maybe if there were more missions that required you into buying certain things like maybe you need to buy some guns and then deliver them to lester so he can make them untraceable and then are that you need to buy 3 identical cars and then use these in a mission.... You could use your crew to combine resources and do this.
Like in the trailer where it showed a helicopter blocking a security van and some masked rider threw c4 on the back blowing the doors open. Looked cool, but you will NEVER do that. Mainly because the cash gained from such an elaborate plan is a piss drop in the ocean.
Crews are severly underused. apart from having a clan tag and badge, there's not really a point for crews. You can't even share a crew safe house. It should have been set up so the leader buys the house and then can buy upgrades like CCTV or a mechanic or furnishings or a heist planning room. So they have things to spend and it's encourages them to grind for cash.
Then the middle men could be the guys who have access to unique vehicles and weapons meaning there a point to the crew hierarchy and bring in a group.
Each member should feel part of a team. Instead it's just a free for all with no goals. It really is poor.
I'm highly tempted to trade this in while it's still got value and then pick it up in a few months IF it's improved. It just seems to be getting worse.