Frosty Editor - FIFA 17 Edition 3.0 released. Stadium duplication/addition, animations editing, extensive sound editing and more.

Hels The Ronin

Champions League
Joined
15 November 2019
Team
Celta de Vigo / Barcelona
Hello, people! I bring you some news from Vivian with his plugins for Frosty Editor. Will give you here the instructions to use.


<<Here we go. New era of modding for FIFA 17.

1. Stadium duplication/addition/import.
One of the main features with this release is the ability to add new stadiums into the game. You can also import converted PES 2021 stadiums(the conversion can be done with my private tool that I will share at some point). The game can effectively have unlimited stadiums now. Also the composite mesh import is fixed too.

2. Animation Editor(beta).
Ability to export and import the animations, as of right now this is in the beta state. The animations system in the game is very complex so building a proper editor is a very long and hard process, nevertheless this is the first step towards that.

3. Extensive sound editing
Ability to add commentary to the game, and mod all sound files. This includes adding new player call names/announcer audio.

4. Bulk import/export of assets, Duplication
Allows to bulk import and export multiple assets, also added the ability to add more assets into the game such as tattoos for example.

In the below posts I will be describing each feature and how to use them.

You can download the tool below: https://github.com/sadistaaa14-sketch/Frosty-Toolsuite-FIFA-17-edition/releases/tag/3.0>>
 
Stadium Addition/Duplication is very simple:

Choose any asset inside an existing stadium, for example Allianz Arena below:

1793631603906.png


Click on Tools -> Duplicate Stadium:

1793631619456.png


Enter the new stadium name, in the format of name_stadiumid:

1793631641484.png


Click duplicate, then wait:

1793631658801.png


After duplicating is done, you'll see your duplicated stadium in Data Explorer:

1793631672718.png


There are several things you need to change in order for the stadium to show up in the game:

1. Edit the db's stadiums and teamstadiumlinks tables.

2. Edit the initfs to add the new stadiumid, in product.ini - edit the WORKING STADIUMS array, more on this here: https://soccergaming.com/forums/thr...plicated-stadium-on-a-frostbite-fifa.6476302/

You can also export the stadium into Blender, you'll see this option under Tools.

Additionally you can import a converted stadium using Import PES under Tools, as I've mentioned before the conversion can be done by a private tool that I have not released as of this moment. However as a showcase I will attach some screenshots of converted PES stadiums:


Camp Nou:

1793631691495.png

1793631710416.png
1793631736934.png


Pisa stadium:

1793631780800.png
 

Attachments

  • 1793631792195.png
    1793631792195.png
    2.9 MB · Views: 0
Animation Editor.

You can open this using Tools -> Animation Editor:

1793631859757.png


You can explore all animation assets in FIFA 17 here, for example, the violin celebration below. You'll see all the details inside:


1793631872501.png
1793631888865.png
1793631903635.png
1793631915843.png


You can export and import animations. I won't go into much more detail about the animation editor as it is in a beta state right now and is not finished.

As an example I exported the Drogba knee slide celebration and imported it into the violin one, the result in-game:

1793631931950.png
 
Sound Editing and more:

Ability to add chants and commentary:

1793631975270.png


1793632000091.png


And some extra features:

1793632040611.png



With this I leave you to test the tools and report back any bugs. Thank you and enjoy.
 

Attachments

Back
Top Bottom