• Major upgrades completed! Please report any issues you spot in here

Football Manager Series

So, SI were actively developing a FUT-style game on the side of FM (managed by the guy who is head of their mobile game development, Marc Vaughan), in order to generate some extra money - using a pseudonym. 100,000 people played it, and (from the sounds of it) didn't particularly like it...

This is a really (long, but) interesting read.

SortItOutSI: Sports Interactive's Secret Game

It used Unity for the match engine - you'd imagine this will have been used as the base for FM25/26 work...


You didn't expect to read this one day ! Don't be surprised if you feel that the PC users are no longer the first target.. they wouldn't bother their release with unity if they want to stick with PC users
 
Looks like the guy that brought the match engine mod has teamed up with other modders for something "special". This will be interesting to follow.


The big reveal here is the launch of this website with different match engine mods... fmtweak.com

Good luck to whoever wants to try them, but it's not for me. My eye was drawn to the "lower league" one (slower, tougher, more error-prone games), but think about it - what happens when you play as/against decent teams who wouldn't play that way or that poorly? There's no "poor team vs more technical team" version. So you're applying a mass over-simplification to all teams/matches... How is that good?

It's a massive fad for people desperate for a new game IMO. Playing with general values like this is just a bad idea.
 
The big reveal here is the launch of this website with different match engine mods... fmtweak.com

Good luck to whoever wants to try them, but it's not for me. My eye was drawn to the "lower league" one (slower, tougher, more error-prone games), but think about it - what happens when you play as/against decent teams who wouldn't play that way or that poorly? There's no "poor team vs more technical team" version. So you're applying a mass over-simplification to all teams/matches... How is that good?

It's a massive fad for people desperate for a new game IMO. Playing with general values like this is just a bad idea.
After reading their website, I think you can use the Match Engine Manager to change back to the basic engine when you play matches such as your example (poor vs technical). But I agree, I think this is a big placebo effect.
 
The big reveal here is the launch of this website with different match engine mods... fmtweak.com

Good luck to whoever wants to try them, but it's not for me. My eye was drawn to the "lower league" one (slower, tougher, more error-prone games), but think about it - what happens when you play as/against decent teams who wouldn't play that way or that poorly? There's no "poor team vs more technical team" version. So you're applying a mass over-simplification to all teams/matches... How is that good?

It's a massive fad for people desperate for a new game IMO. Playing with general values like this is just a bad idea.
I tried one of the mods(i believe the normal version) and it ended up begin that Aston Villa won the league with Everton being second place. Suffice to say it's one of those mods that makes the match engine animation look smooth and the match feeling more "random" at the expense of realistic simulations. It's a hard pass for me too.
 
Also, not sure if y'all noticed, but there was a small update to FM24 earlier this week...unfortunately, it just removed all the official ManCity stuff since the license expired.
 
Holy microtransactions!
One of the questions when you sign up for the beta test (not sure why I have, it looks like a very simplified management game) is...

"How much money per month do you spend on microtransactions?"

Option 1 was $0, option 2 (the lowest non-zero option) was up to $100... :SHOCK:
 
I got an email about that too.
But not that interested as doesn't look great.
It appears it is going to be FM's version of Ultimate Team but being a separate game.
 
FM24 is now ruined for me..
The "Diablo" formation was released a month or so ago and gave it a try.

Nice:
5 x Ligue 1 winners
4 x Champions League Winners
Unbeaten in the league for 3 and a half seasons
Complete immortal season only drawing 2 games - 100Points, +140GD
Joined Man Utd as they just finished low down in Prem and won Prem, FA Cup, CC, Europa Conference League - Losing just 3 games all season.
 
I will never understand why you ruin the game for yourself by using cheat tactics...
 
I will never understand why you ruin the game for yourself by using cheat tactics...

I just wanted to give it a go.
I always create my own tactics but after reading about the formation I gave it a go and it is incredibly overpowered.

Then tried messing with it and playing slightly different and although not as effective it seems that the general formation is the cheat.

It is like FM22 or 23 before they patched it and you couldn't play any CMs.
 
FM24 is now ruined for me..
The "Diablo" formation was released a month or so ago and gave it a try.

Nice:
5 x Ligue 1 winners
4 x Champions League Winners
Unbeaten in the league for 3 and a half seasons
Complete immortal season only drawing 2 games - 100Points, +140GD
Joined Man Utd as they just finished low down in Prem and won Prem, FA Cup, CC, Europa Conference League - Losing just 3 games all season.
Name of the tactic?
 
All aggressive formations / tactics have been overpowering in most iterations of the game since the early FM days (post CM). I haven't done a deep dive into the problem. On the surface, it seems like fatigue and realistic injury rates would fix most of the issue around aggressive tactics. DaveInc's mods and his list of other "realism mods" do a pretty good job of dampening the effect of high-pressing, ultra aggressive tactics, but there's still some work to be done.
 
Back
Top Bottom