I would love to see some really good evidence of the difference in passing - on PA1 and on PA0 - that doesn't just show the ball being intercepted, as opposed to the pass being off-target, for example.
Genuinely. Because the patch that's coming up for PES is going to be massive.
Let's be honest here...It's not possible to have a perfect reproduction of stats in things like passing in either of the two games because of the assistance elements or the lack of them..If you are on PA0/Manual then it overrides stats and it goes to where you point the stick and if you are on PA1/Assisted like i play it also overrides stats and the assistance takes in to help you with the pass..
It's the same thing as with difficulty levels.In the highest level an average team plays better regardless of their stats and in a low level a good team plays bad regardless of their stats.The game overrides them so it will be more difficult or easy for the player.But if difficulty levels didn't exist how my 5 year old nephew would be able to play etc..
This is a thing in both games.To have it different than it is now both companies would have to introduce an entirely new system that has nothing to do with difficulties and assistance or the lack of it and only takes account of stats and reproduce it perfectly in the highest detail possible but i don't know if that's even possible,and even if it where,most people wouldn't like it probably because it would be heavily sim and difficult and frustrating.It's just a game afterall and it's supposed to be designed to have fun in a limited time so i don't think they will go heavily into sim and abandon things like assistance etc and even if they tried it it's something extremely difficult to achieve perfectly if you think about it..But surely it would be an interesting project..
But still..i can see some difference..A good player's pass feels more direct and powerfull with a less chance to be intercepted where a bad player's pass is more likely to go out of play if you try a through pass with him etc.
Also the difference is more noticable in other things like movement,dribbling,turning etc with different players and contolling someone like Messi or Neymar feels completely different than someone heavier and taller like Dzeko as i said.
So that's what i'm saying..the stat variety is nowhere near perfect but also it's not the case that it doesn't play a role AT ALL and that everyone is the same.Different players feel,play,behave and produce differently and at least there is a bigger difference and variety from previous versions i think.
Also it helps that i play online for the first time and it's something new and fresh for me but indeed most matches are a pressure fest because of the fucking Geggenpress that everyone uses(thanks Klopp..

lol) and i wish this shit wouldn't have implemented at all in the first place.Fifa online must be probably the same though if not even worse.
It's addicting though and you wanna play one more match,at least for me and for now.
Hopefully after the late October patch it will be good for a ML also.
As for Fifa i'm still tempted of getting it or not.I found it for 41 euros for pc and they give you also a random code for a Steam game with a 10% chance of being a AAA game lol so i'm thinking it..They fixed the ball size which is a big issue for me,if it had the ridiculous small ball of 17 and 18 i wouldn't even thought of getting it.But still..there's something with Frostbite that bothers me..the movement,the running,the gliding,the set piece system..i think all these things were better and more fluid with Ignite..How do you find it in general in comparison with 16 for example which was the best for me?And not to mention the endless modding possibilities with Ignite which made the game so much better and now the completely lack of it because of Frostbite..
I just hope they would have continued with Ignite and improve it furthermore and just introduced Frostbite's player models because Ignite's were horrendous indeed,and maybe today we would have a much better game overall with better movement,less clunky and glidy and more fluid and realistic.
At least i think the feel of weight is better now.With Ignite it felt more light than it should but Fifa always had that issue with ballarine-feel players.I wish they could fix it but without messing up the fluidity and make it clunkier.