Are you playing Volta? I think it happens when switch between Volta and the other game modes.
Indeed, I played 2 or 3 games of Volta. Then that would be the explanation. What a mess...
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Are you playing Volta? I think it happens when switch between Volta and the other game modes.
No, in pes fouls can be also called for standing tackles, and push other players.That was my point. In PES the only fouls called are for sliding tackles. In terms of physical contact you can throw a guy off the pitch and there's no fouls given. Which is pretty much what I did in the clip above - with no foul / penalty given.
Wow. Surely the concept of a football game somewhat resembling football isn’t too much to ask from EA. Any talk of giving us an on off switch? They can call it ‘Assisted defending’ if they need to!Do not expect changes in defense, because the community is divided. Offline users do not like the lack of consciousness of defenders and UT / Pro Players users enjoy manual defense. For this division they will not risk changing, unless a catastrophe happens.
We need someone to put together a literally 20-minute-video showing tons and tons of examples of your out-of-possession midfield doing literally nothing while the opponent runs past them and pumps every player forward in their attack.Do not expect changes in defense, because the community is divided. Offline users do not like the lack of consciousness of defenders and UT / Pro Players users enjoy manual defense. For this division they will not risk changing, unless a catastrophe happens.
We need someone to put together a literally 20-minute-video showing tons and tons of examples of your out-of-possession midfield doing literally nothing while the opponent runs past them and pumps every player forward in their attack.
If you show these guys (not just EA, but the online players) one example, they just say it's a one-off and you're shit at defending. If you show them 20 minutes of it happening over and over, they might begin to consider it an issue.p
Looking at tweets like this, there are more than just a few who think defending has turned to shit:
Here's looking at you, @Matt10 - our long-time FIFA saviour and content creator...
The only hope is more elite players being unhappy with the defending situation.
We need someone to put together a literally 20-minute-video showing tons and tons of examples of your out-of-possession midfield doing literally nothing while the opponent runs past them and pumps every player forward in their attack.
If you show these guys (not just EA, but the online players) one example, they just say it's a one-off and you're shit at defending. If you show them 20 minutes of it happening over and over, they might begin to consider it an issue.
Looking at tweets like this, there are more than just a few who think defending has turned to shit:
Here's looking at you, @Matt10 - our long-time FIFA saviour and content creator...
The big 3 attributes to get midfielders to play defense appear to be Reaction, Aggressiveness and Vision. If one of those is too low it throws off everything and they will almost always stand around. The higher those are the more likely they will track runners and defend. Having high interceptions and position attributes also contribute but don't need to be as high. Those attributes are not 100% going to guarantee they do their job but they are more likely to be engaged. It's not a fix but something to be on the look out for.
jrnlgrn
The big 3 attributes to get midfielders to play defense appear to be Reaction, Aggressiveness and Vision. If one of those is too low it throws off everything and they will almost always stand around. The higher those are the more likely they will track runners and defend. Having high interceptions and position attributes also contribute but don't need to be as high. Those attributes are not 100% going to guarantee they do their job but they are more likely to be engaged. It's not a fix but something to be on the look out for.
jrnlgrn
The big 3 attributes to get midfielders to play defense appear to be Reaction, Aggressiveness and Vision. If one of those is too low it throws off everything and they will almost always stand around. The higher those are the more likely they will track runners and defend. Having high interceptions and position attributes also contribute but don't need to be as high. Those attributes are not 100% going to guarantee they do their job but they are more likely to be engaged. It's not a fix but something to be on the look out for.
Do they seriously think defenders in lower leagues don't know how to defend? They play like they've been pulled out of the crowd.They even mentioned that multiple attributes make a difference. But suppose you take a team from England's third division, you will suffer even more with this defense without a defensive conscience.
Aaron McHardy has said next-gen contains "new features" in an article I read yesterday, but the rest of the article made it sound like they were all graphical. Which I wouldn't call a "feature". So it's not entirely clear.I genuinely hope EA have worked hard on next gen, no way current gen is 12 months work
Aaron McHardy has said next-gen contains "new features" in an article I read yesterday, but the rest of the article made it sound like they were all graphical. Which I wouldn't call a "feature". So it's not entirely clear.
In other news:
Interesting stuff in here.
At 12 mins in, we have an admission from the devs (via a Gamechanger) that the player boosts in Career Mode are to make the gameplay more closely replicate Ultimate Team.
At that point I had to turn it off in disgust.
At 12 mins in, we have an admission from the devs (via a Gamechanger) that the player boosts in Career Mode are to make the gameplay more closely replicate Ultimate Team.
At that point I had to turn it off in disgust.
Yeah, the game is like this for a reason. It's not an accident or a bug.So offline gameplay comes in two flavours, competitor mode and fut light, just the op boosts and no defending. Useful admission, no need to guess why the game is the way it is and expect any better. Either "fixes" (nothing is broken, it's fut!) or a sim mode. Makes it super easy to forget the game for good and just play old games.
Aaron McHardy has said next-gen contains "new features" in an article I read yesterday, but the rest of the article made it sound like they were all graphical. Which I wouldn't call a "feature". So it's not entirely clear.
In other news:
Interesting stuff in here.
At 12 mins in, we have an admission from the devs (via a Gamechanger) that the player boosts in Career Mode are to make the gameplay more closely replicate Ultimate Team.
At that point I had to turn it off in disgust.
(Nothing else about gameplay in the above video by the way, don't waste your time if that's what you're after.)
@Matt10 Thanks for your tireless work as usual, I've always been a pretty big fan of your sliders over the years, and they immeasurably improve the game. After my initial impressions, this is the first time I've played again, and used your V2 slider set for a few games on legendary, mixed semi/manual controls and tactical defending.
While I noticed the sliders improved some behaviours, notably the defensive line would be more pushed up, and the game was a tad slower, the biggest downside (as has been consistently highlighted) is the complete lack of team defending.
Against the AI it is very easy to hold onto the ball and create runs for your midfielders into the box where they will generally never be tracked by the opposing midfielders leading to easy goals.
When defending as a player, you just have to constantly babysit your midfielders, and even then attackers will run past them without any assistance.
I've noticed some of the more ridiculous 'ball control' moments have been toned down (I actually didn't see any by the AI defenders).
But I gave up after the following game. Just too easy to create 1v1 or 2v1 situations versus the AI defense.
Unfortunately I think this is a year where the sliders simply can't fix some AI behaviours, and attempting to overcorrect and fix a particular problem just leads to something else being broken.
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PS the goal the opposition scored was Sterling winning a header surrounded by 3 arsenal defenders, one of which was Luiz. Wait, maybe that makes sense
Funny you say that.So the further amalgamation of Career Mode and FUT is not cause for concern or something that needs to be addressed, but an intended feature. He's a Career Mode oriented YouTuber and doesn't openly take issue with that design choice?
The problem with FUT is the "misplaced passes"...
Hey, it's the same guy who said that competitor mode is more realistic in a previous video.
I'm sure EA loves him. He's the perfect game changer.