DarthKebab
Fully Assisted Noob
- 11 May 2008
Thoughts pre and post update below
The biggest change now is the ball doesn’t feel glued to the player especially when sprinting and can be taken off the opposition without even touching the player, the standing tackle is more pronounced now so you can’t spam it to win the ball, if you miss the tackle they are gone.
Since the update this has reversed completely, it feels like 19 to control, their is no longer that nice little burst of pace when taping the sprint button on receiving the ball, it’s pretty stuck to the players foot, I played fifa 19 a lot but it feels like I am playing a slightly patched version now.
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AI on legendary seems to be more aware of where you are and will try and place themselves in the way of the easy pass, helps with one-two throughball spamming, I like that chipped through ball has been made harder by not making players with lower stats not able to execute it well enough and better defensive positioning.
Since the update the defensive AI is still better but the through ball and passing in general has been tweaked back to 19, making it far easier for no look/wrong foot precise passing and easy through balls, pass error is none existent now.
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Long shots now seem less effective than last year by players with poorer stats by either blazing over\wide or just bobbling along straight to the keeper.
Since the update the rockets are back, doesn’t matter what player and what stats they have it is more likely to trouble the keeper now because of increased accuracy and speed of shot
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Before the update I thought the pace of the game was ok, because of the new ball physics it felt better because you had to think about how you were passing and it didn’t feel exploitable as much, I was on board with more stat based passing and shooting, what I tried to to score on 19 wasn’t working on the game pre update.
Since the update having spent 7 hours on the game it’s felt like a chore because it felt like a game I’d played to death the year before, I am liking the new defensive AI and the game isn’t as exploitable on the wings with crossing, but because the passing and through balls has now reverted back to 19 standard it now feels way more automated than the game pre patch was, that felt more randomised because of the more pronounced ball physics.
Hope it’s not released this way as I had really high hopes for the game pre patch
The biggest change now is the ball doesn’t feel glued to the player especially when sprinting and can be taken off the opposition without even touching the player, the standing tackle is more pronounced now so you can’t spam it to win the ball, if you miss the tackle they are gone.
Since the update this has reversed completely, it feels like 19 to control, their is no longer that nice little burst of pace when taping the sprint button on receiving the ball, it’s pretty stuck to the players foot, I played fifa 19 a lot but it feels like I am playing a slightly patched version now.
———————————————————————————————————————————————————-
AI on legendary seems to be more aware of where you are and will try and place themselves in the way of the easy pass, helps with one-two throughball spamming, I like that chipped through ball has been made harder by not making players with lower stats not able to execute it well enough and better defensive positioning.
Since the update the defensive AI is still better but the through ball and passing in general has been tweaked back to 19, making it far easier for no look/wrong foot precise passing and easy through balls, pass error is none existent now.
————————————————————————————————————————————————————-
Long shots now seem less effective than last year by players with poorer stats by either blazing over\wide or just bobbling along straight to the keeper.
Since the update the rockets are back, doesn’t matter what player and what stats they have it is more likely to trouble the keeper now because of increased accuracy and speed of shot
————————————————————————————————————————————————————-
Before the update I thought the pace of the game was ok, because of the new ball physics it felt better because you had to think about how you were passing and it didn’t feel exploitable as much, I was on board with more stat based passing and shooting, what I tried to to score on 19 wasn’t working on the game pre update.
Since the update having spent 7 hours on the game it’s felt like a chore because it felt like a game I’d played to death the year before, I am liking the new defensive AI and the game isn’t as exploitable on the wings with crossing, but because the passing and through balls has now reverted back to 19 standard it now feels way more automated than the game pre patch was, that felt more randomised because of the more pronounced ball physics.
Hope it’s not released this way as I had really high hopes for the game pre patch