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World Cup History Buff
Good morning everyone!
Here's fifaCCitiu's FIFA 16 DB Gameplayzer version 2.0:
https://mega.nz/#!zpFC3CZK!dum7SAMZ89uYmQObMq_22AF91RsoqHMBv2rIHUlzb4E
PS: It's NOT save-game compatible, of course. You have to start a new tournament/career
Let me know your impressions
Cheers
Here's fifaCCitiu's FIFA 16 DB Gameplayzer version 2.0:
https://mega.nz/#!zpFC3CZK!dum7SAMZ89uYmQObMq_22AF91RsoqHMBv2rIHUlzb4E
- Extract everything in a temporary folder of your choosing (your desktop, etc)
- Start gameplayzer16.exe. A window will pop up
- Click on Open matrix file and select matrix7.csv in the directory you extracted the Gameplayzer
- Click on Open database and select your fifa_ng_db.db inside FIFA 16\data\db
- Click on Save Database and give your Gameplayzed DB a new name (like new.db)
- A console window will appear and the Gameplayzer may look like it's frozen -- don't worry, it's normal, just let it work for a couple of minutes (there's a progress bar on the right side)
- When it's done, it will tell you, just click OK and you're done, you can close the tool
- Now replace your old fifa_ng_db.db with your new.db giving it of course the correct fifa_ng_db.db name (as you can see, it creates a backup, so no problems about that)
- In your game, go check if all players (except GKs) have Balance at 10 *. If they do, your DB has been correctly Gameplayzed

PS: It's NOT save-game compatible, of course. You have to start a new tournament/career
Let me know your impressions
Cheers

Last edited:
It's just so it doesn't become too chaotic)
):
) v1.01 + Gameplayzer is a good base.
, however with Paul2k4 number 10, the above sliders of Fideco and six minutes for half, I just had a great Liverpool (me) Atletico Madrid, which felt like a proper Champions League match (except from the daylight
).




), the formula is like this: randrange(a,b), and a must never be bigger than b. To give you an example, he had randrange(ovr-10,80) -- so, if a player originally has an Overall of 92, it's gonna be like randrange(82,80), which is gonna crash the Gameplayzer. So I merely retouched a couple of these randomizers for now, just to prevent errors 

