For me FIFA 14 was still your typical FIFA but in a way it was the last 'FIFA', 'FIFA' game in which you could boot it up play a match without too much fuss and bullshit and enjoy especially vs another human.
EA must start their gameplay again from scratch and focus what they are good at, bringing back the fun factor!
I agree that FIFA 14 is one of the FIFA games that can really be "fun" if played in a light-hearted way.
It can be frustrating at times against other people online (I remember I met some FUT players who would only rely on the kickoff bug, or people only relying on custom tactics on corners where your keeper would just find himself alone against four opponents packed in front of him preventing him to do anything) but if played against friends is indeed a great experience.
Though, what I like of it is that with some adjustments it can also be played in a deeper way.
I've also played a 4-year career mode with FIFA 16 and enjoyed it pretty much, but there's something in FIFA 16 which in the end I don't like and it's teams going berserk and completely discarding their tactic to turn to deadly tiki-taka when they need to score.
Its sad but true and strange how EA could at least present some team individuality here but have failed spectacularly ever since.
You're completely right, once again. There's something special in how teams differ from each other in FIFA 14.
I feel it's more noticeable pre-patch (in the version you would install off the DVDs) but also post-patch the team individuality is there.
I tried a match against the Timbers post-patch and they would mainly bury my defenders with crosses, I played against Borussia Dortmund post-patch and they would still often play a long ball to Lewandowski (but with a little more variety, which all in all adds to the enjoyment)... That kind of things.
I was afraid to patch it as I used to remember that it would become faster with the patch, but I think that with
@Matt10's latest sliders that "faster after patch" effect could easily be countered so I'm sticking with the latest game update.
I also think I'd go back to the Operation Sports thread where they discussed adjustments to team tactics to make them even more close to their real-life counterparts and try some of those setups... They could really be the icing on the cake for a great game (but I'm replying to a tactics guru, so...
I'm sure I don't need to tell you how important tactics are to have a proper footballing experience do I?)
FIFA14 was good but it still had unrealistic lack of inertia which made defensive recoveries too easy, and also the shooting was overpowered.
Playing with manual controls, I think that shooting isn't that overpowered (but it might be me who's not good enough).
I scored a wonder goal last night with the Sounders that felt sooooo sweet. It didn't feel overpowered at all, but it left me with that 'wow' feeling which I hardly experience nowadays.
Gotta upload it somewhere.
I agree about the defensive recoveries being a little too easy though (both standing and sliding tackles I dare say), but I don't think it's a matter of inertia.
It's just that when you get close enough to the ball carrier, your player automatically sticks his leg out and dispossesses him. This also happens to the CPU so you see much ball turnover but you rarely feel in control of it.
This is my main gripe with the game right now, otherwise it would be almost perfect.
i remember there wasn't enough player individuality for the cpu-controlled players, especially compared to PES from PS2/PS3 era.
I don't know. I rarely play against "big" teams so I cannot really say what I see here. From what I saw, though, Lewandowski (the only "big" I've played against) plays pretty close to what we would expect him to.
I must try some more games against first-class teams to see how the players behave.
For PC I agree. It had the FIFA 2010 WC gameplay which is still EA's peak.
I feel FIFA 11 for PC is a "middle ground" between FIFA 10 and the World Cup game, and I think it's indeed a good game (maybe a little too frantic, but I think it's due to the lack of tactical defending. TD is a good weapon to slow things down when needed).
The best FIFA game on PC? Yes and no... While the 2010 FIFA World Cup game and FIFA 11 PC both play very good games of football overall (I finally managed to try the World Cup one this summer as I got a second-hand PS3), keepers are hideous at evaluating crosses to the point that it's almost immersion-breaking to me.
While it's true that crosses maybe have too much swerve at times (and this makes it hard for goalkeepers to evaluate them), more often than not keepers fail to properly react to them in both FIFA 11 and the 2010 FIFA World Cup game. They would fail to react to any long pass in FIFA 11 I dare say (to the extent that there were people online using the long pass to lob the keeper instead of using the shoot button with the modifier, so they would take advantage of the keeper not being able to properly read that ball).
But hey, this is material for another thread.