I like the new contextual dribble animations and find dribbling improved overall but I'm not a fan of the LB Precision Dribble. Don't want to say I hate it but I sort of do.
For me I have much better luck when just relying on the new contextual animations, sharp turns with the stick, and a mixture of LT and RT. More often than not LB Precision Dribble = loss of possession for me.
Good call. Precision dribble is an awful animation. Much prefer using close dribble and pressing LB to stop on the ball then move the left stick around.
2 nights ago I had a great game and then last night I played 5 games on the demo and was ready to throw the controller against the wall lol. Having just played FIFA 10 World Cup, where the player movement and gameplay was great, and going to the FIFA 12 demo is day and night.
I've been FIFA from day 1 and only swapped over last year. I do want to buy both games as I'm a football fan and 2 of my close
mates and I play FIFA together often. But having a good career mode counts for zilch if I can't stand the gameplay.
Why on earth do so many players STAND STILL? You move around create a passing option and everyone else stops again. It's part of the reason you always seem to get passes cut off as well. Your players are on the back foot. I've used the 1-2 button and it gets 1 player running but then that's it.
I want gameplay footage of how the player run sliders affect the game. It doesn't have to be as active as PES, just any kind of movement lol. And some kind of differentiation in gameplay between teams would be nice too. Not everyone plays a short passing game like Arsenal or Barcelona.
As Klashman said - we're not hating on the game. We like it and want it to be enjoyable. No one ever improved a situation by denying it's flaws.
The CPU AI still loves it's cheating too haha. Playing the World cup game, it's astounding how many fouls you get called for when you win the ball yet they can break your legs and it's play on. Not the same here on FIFA 12 demo and I know it's partly because I'm not as good a defender as the AI, but why can they find space where I can't and why can they win every 50-50 ball when a cross comes in yet I can't get near it?
sliders and 5 min halves should have been in the demo.