Hey Guys,
Here are my questions;
Shooting
- How accurate is Assisted/Semi compared to the 10 and/or WC game? Are they less accurate or more?
- Do shots have a good amount of dip from distance?
- How is chipping? Does it still have a very high trajectory or have they tweaked it? What’s the accuracy like, it should be low imo?
- Do normal shots have (more) curl?
- How effective does the Finesse shot feel?
Passing
- Is the effect of ProPassing strong enough in your opinion? Is the amount of error / inaccuracy correct between different players?
- How does it feel to use with a hidden powerbar?
- Can you now do very short passing triangles with the correct players? (Barca-style)
- Do long passes have enough error?
- Do penalty area clearances find player to easily or do they land more randomly in space?
Crossing
- Do crosses now have more dip, and is it enough?
- Did you notice enough difference between players when crossing (for example Beckham vs Terry to give an extreme)
- Are there more crossing variations linked to controls? (2x/3x taps and a finesse cross?)
Heading
- Does heading at crosses (both open play and corners) have enough “fighting for position”, does it feel more organic and how many players can challenge for the ball (both attacking and defensive)?
- Is there a difference for regular heading (from goalkicks)? Do these feel more organic?
Goalkeeper
- Can you easily chip the goalie? How is the balance between staying on their line and rushing out feel?
- How active are they for crosses? Do they go beyond their 6yr area?
- How are the new animations?
- Can you tell the difference in ability between a top goalie and a poor goalie?
Personalty+
- Is it noticeable enough from the AI?
- Do you notice it enough when controlling players?
- Which aspects of play did you notice? (Passing quality/possesion/shooting/workrate/agression/etc)
AI
- If playing vs the cpu, does the AI feel different?
- Is possession play, or longball noticeable?
- How is the backline? Both your own and the CPU’s?
- Mentality effectiveness, if going ultra defensive does you team stay around their own area or is the effect as limited as the current games?
Graphics/sound:
- How much difference does the extra player models make?
- Camera effects, have they changed anything (ala PES kickoffcam)
- Celebrations, cutscenes; Have they changed removed the ridiculous stuff? (camera up the arse, etc)
- Any noticeable difference to stadium atmosphere? The difference between Qualifying and WC matches for example.
- Does the sound change according to teams and actions? Does a 3-0 goal sound less muted then a 1-0 last minute?
Fatigue
- Can you sprint and double pressure for the whole match?
- Can you sprint the length of the pitch without going into your total stamina bar?