Placebo
Ԁlɐɔǝqo
Fifa11 demo now on usenet Fifa11_360_demo.nzb - 400 Kb
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
I said to Klash via PSN that the top passing speed is far too slow. The bottom end of the power bar is very forgiving but the top end doesn't get your passes hard enough to cover the width of the pitch.
This is frustrating me a lot, I completely fill the power gauge with Xabi Alonso, Marchisio etc yet their passes struggle to reach the other side. It's as if the game is intentionally holding it back.
Was it like this for everyone when they play tested the game?
Nah, you misplace plenty of passes. Or at least I do.
You cannot "ping-pong" pass anymore anyway. Which is pretty much all to do with underhitting the pass anyway, as you can't get the power anymore to do it 180 degrees. Unless you don't know what ping pong passing is.
Well explain to me what difference does it make? After a few games you get completely used to it and you can ping pong all you want. It adds no error. It's only there for over and under hitting passes, which aren't really accurate at all, as seen in Rodelero's video.
I said to Klash via PSN that the top passing speed is far too slow. The bottom end of the power bar is very forgiving but the top end doesn't get your passes hard enough to cover the width of the pitch. All of the pro passing error is in bounciness and slight speed decreases, but the ball still goes in the exact right direction, and players cannot struggle to control an overhit pass if the ball cannot be hit powerfully (not that they seem to struggle with long balls out of the sky anyway!). So whether you min or max the power bar you control the ball equally well, and the ball never seems to be misdirected, only misweighted. The end result for me is that passing feels fairly...safe. The passing speed in particular is back to what it was in Canada when I told Gary P it was too slow and directionally accurate. The fact that it is so slow also means that even if there is directional inaccuracy the ball doesn't really have a chance to slip away from you as a result.
Further to this, the players on the pitch can change direction too quickly and are not much slower than the ball. Because of this and the fact you can't ping it into a player in space with any power, you can't really pull teams apart and make use of that space. The end result is that the game is forced by design to be a pressure fest.
You have the driven lob but you shouldn't have to use that as often as you'd need to for something as intuitive as passing 30 yards.
Ok played a bit more, still impressed however some teams like Madrid try to walk the ball in which is annoying.
It's an improvement over 10, as expected the animations are superb and the lighting is much better.
However, it still plays NOTHING like football, even on manual, and on assisted it's an absolute joke as Pro Passing does fuck all so ping-pong passing is still easy, every player can finish one-on-ones with ease, first touches are 100% perfect... Same problems as 10 basically.
I said to Klash via PSN that the top passing speed is far too slow. The bottom end of the power bar is very forgiving but the top end doesn't get your passes hard enough to cover the width of the pitch.
Does anyone notice analog sprint or a difference in stamina?
Haven't seen a difference myself.
Ok played a bit more, still impressed however some teams like Madrid try to walk the ball in which is annoying.
Pretty much sums it up. A buddy of mine was making every pass he tried even when I was watching the passing lanes and trying to stay in front of the guys he could potentially pass to.
Noticed this as well. Whether it be Fabregas or Alex, holding the pass button down as hard as I can (on manual) still results in a very slow pass across the pitch. It really felt like it was only when trying to pass across the field though. Trying a long, hard pass up the field to a striker moved like a rocket.
Not much of a difference spotted. Overall I think acceleration for EVERYONE has been put way too low across the board.
But can ANYONE tell me why this 360 jostling was getting so much press? IT. IS. TERRIBLE.
I have Ronaldo on the sideline, I'm not trying to abuse sprinting as it can't be done anymore, but he simply will not try to run as fast as he can. Everyone catches to him and every other fast player on my team with ease and it's really getting annoying. I'll blow by a LB with Ronnie but he'll end up catching up to me just before I'm about to take a shot but the most annoying thing by far is the fact that I simply can't get players to run as fast as they should be able to in the open field.
Tackling battles are silly as well. So many times it'll look like I have the ball and then my guy will either stop, or the opposition player will run through me, or we'll be sliding around while being latched to one another. It just looks weird and not even slightly realistic.
Lastly, I like that they call more fouls for pressure-induced tackles, but they call far too many on you, and not enough on the CPU.
I don't really understand this. I feel so much more under control when dribbling in FIFA. I can use LB to stop, I can use L2 to do dragbacks and turns, and I can shield the ball pretty well now. And that's without even mentioning the impressive trick-stick possibilities. I have tools with which to manipulate the ball. It feels much more fluid and seductive than dribbling in PES, to me.After playing pes it becomes really apparent how poor and inaccurate dribbling in fifa is - it doesn't feel like dribbling but more like pushing the ball, or dare I say, ice hockey. Smaller skilled players are better than previously but still nowhere good enough.
Yep I do, and hate 'em. They shouldn't be easy to pull. You say I can't ping-pong passes anymore but I did. I can't for the life of me understand this over hitting/under hitting thing with no error if we can use manual anyway?
Played another half a dozen matches, still liking it a lot.
One negative is that I don't like the normal lob pass. It's still far too scripted, it needs to feel free and self-weighted like the PES lob pass. It's difficult to float one over the head of the fullback into the space behind, because it tends to get sucked toward said fullback instead.
Scored a delightful goal with Messi, cutting inside the fullback and curling a sidefoot shot into the far corner.
I like the new selection options. At the moment I have 'aerial ball' (or whatever it is called) on, and it helps to solve an annoyance I had in FIFA10 about not being able to switch player and challenge for headers quick enough. In general it feels like a lot of the things that irritated me about FIFA10 (and they were many and frequent) have been addressed. So far, anyway.
@mfmaxpower: I didn't enjoy the static, clunky PES demo, and didn't feel while playing that it replicates football noticeably better than FIFA, but then I am one of those people you shouldn't trust with less than 10 PES matches under my belt. If I play another few matches will my teammates actually start to move and use the whole pitch?
I don't really understand this. I feel so much more under control when dribbling in FIFA. I can use LB to stop, I can use L2 to do dragbacks and turns, and I can shield the ball pretty well now. And that's without even mentioning the impressive trick-stick possibilities. I have tools with which to manipulate the ball. It feels much more fluid and seductive than dribbling in PES, to me.
@mfmaxpower: I didn't enjoy the static, clunky PES demo, and didn't feel while playing that it replicates football noticeably better than FIFA, but then I am one of those people you shouldn't trust with less than 10 PES matches under my belt. If I play another few matches will my teammates actually start to move and use the whole pitch?
I don't really understand this. I feel so much more under control when dribbling in FIFA. I can use LB to stop, I can use L2 to do dragbacks and turns, and I can shield the ball pretty well now. And that's without even mentioning the impressive trick-stick possibilities. I have tools with which to manipulate the ball. It feels much more fluid and seductive than dribbling in PES, to me.
Just had Walcott receive the ball in open space and while holding turbo to try and take off, he pretty much started walking until 2 defenders caught up to and barged him off of the ball.
I'm not even close to being a sprint whore, but I find it difficult to get away from anyone unless I'm in the open field with nobody near me. Only then do the players seem to sprint realistically. If someone is in the vicinity, I'm not going anywhere as it feels like the whole jostling system has been activated and it's time to battle.
The CPU on the other hand...they can run as fast as they want to whenever they want.
The good thing is, with the way that pressing has been gimped for the user, I get the feeling that this one might (HUGE EMPHASIS ON "might") be better playing against humans as the CPU routinely cheats and does things that often aren't possible.
Yea I can't tell you how many times I've beaten a defender only for him to barge me off the ball quickly thereafter. Of course players run faster when they aren't dribbling but something is just wrong at the moment. Seems like maybe they've over compensated or something when they tried to correct the sprinting from 09.
Just had Walcott receive the ball in open space and while holding turbo to try and take off, he pretty much started walking until 2 defenders caught up to and barged him off of the ball. .
Did you flick the right stick to knock the ball ahead? Cause I was able to get separation from the last defender in a thru ball earlier doing that