Thanks for the feedback, guys.
I think there’s an excessive focus on 
fouls (how many are called), because your comments contradict each other: some say there are too many, others not enough.
I suspect the real issue is that you’re not all using the same 
assistance settings.
I’ll improve all of this, but remember we were still in 
Alpha! We’re only now moving to 
Beta.
EA really put me to the test these past hours: several patches broke quite a lot in the gameplay. Over three days, I had to release 
three updates, each in 
four variants — it was intense.
My plan for the next updates: 
drop the 4 variants and keep a 
No Script base (which makes the most sense for sim play). Two builds:
- URG Gameplay V1.0 Beta — Ball Distance
- URG Gameplay V1.0 Beta — No Ball Distance
There will be 
additional add-on modules to complement the gameplay mod: 
Stricter Referee, 
Less Strict Referee, and other gameplay-related modules, etc.
Have a great Sunday and enjoy the game!