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So I enabled analog sprint as suggested by DuduPacheco, but the issue is still there, it's really easy to lose ball to AI when I start to sprint and counter attack, really looking forward to having the version to turn that one off :(L

Do you use triggers (RT/R2) to sprint? R1/RB won't work analog sprint.
I'm assuming you're not pressing the trigger all the way down without a minimum of control.
 
Do you use triggers (RT/R2) to sprint? R1/RB won't work analog sprint.
I'm assuming you're not pressing the trigger all the way down without a minimum of control.
Oh no I use R1/RB to sprint, so that's why. This has been my play style the whole time since PES, so I guess the analog ON can't help me in this situation, waiting for V2 then :(. Appreciate your support DuduPacheco
 
Oh no I use R1/RB to sprint, so that's why. This has been my play style the whole time since PES, so I guess the analog ON can't help me in this situation, waiting for V2 then :(. Appreciate your support DuduPacheco
I’m doing my best to release V2 as soon as possible, but it’s a real balancing act with a thousand parameters to manage.

Version 1.7 is available in the meantime if you don’t want the ball push
 
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Please dont change what makes your mod unigue . That type of pushing the ball is the reason we r not seeing a game with running nba players go coast to coast . Leave that as it is and try to maximize first touch control error in non technical players compared to the technical ones. Another suggestion is to make the cpu crossing in the air more depending the situation .
 
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