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In a few minutes, I will publish an update of the latest gameplay, which will display this logo when you launch the game:
View attachment 379441
The tool has just been released with the new update. I’m working on it, and it should be available within 1 to 2 hours.But will it be compatible with the latest FC26 update?
Because I haven't updated anything yet.
In a few minutes, I will publish an update of the latest gameplay, which will display this logo when you launch the game:
View attachment 379442
I confirm that the beta and v2 also work fine with fmtCan you possibly release one for for the latest FMT.exe with TU3?
Did u rollback to the previous update?I confirm that the beta and v2 also work fine with fmt
NOHai ripristinato l'aggiornamento precedente?
Hey, my mod/project is working fine, sounds very much like it’s this (as discussed with you) - https://evoweb.uk/threads/important-fc26-gameplay-modding-modder-information.103262/IMPORTANT
Since the new update, the gameplay no longer runs properly and I believe it’s broken. An IMPORTANT update will be released as soon as possible, hopefully this weekend.
I don’t use the same folders as Anth! And it works perfectly. With all due respect to him, he’s mistaken on this point. The new version of my gameplay will prove it by tomorrow at the latest.Hey, did you see last Anth's post here about correct paths for modding authentic gameplay? Can you confirm which path you're using?
Is not only Anth... @Paul-v also said the same thing, and he is tool developer, so I guess he has a good point of view in this discussion...I don’t use the same folders as Anth! And it works perfectly. With all due respect to him, he’s mistaken on this point. The new version of my gameplay will prove it by tomorrow at the latest.
View attachment 379598
FC26 - ULTRA REALISTIC GAMEPLAY MOD V5 Beta 4
Coming soon — with major improvements in this Beta 4, including crazy realistic ball physics!
I can’t wait for you to try it out!
I make hundreds of gameplay edits every single day. I constantly close and restart the game for hours. Every change affects ball physics and player inertia — I can make the ball move slower or faster, improve rebounds, greatly increase or decrease shot power… but sure, my gameplay is “identical” to the original version.Is not only Anth... @Paul-v also said the same thing, and he is tool developer, so I guess he has a good point of view in this discussion...
Man, with all respect, you should try to do it right. If you're seeing improvement in your mod, doing it right will be a lot better, with proper results.
As other people said, try enabling competitive mode with your mod and you will see where your changes are applying.
Wow incredible thank you for your Mods moreover free thank you really never give Is it up to date for title update 2?
FC 26 - ULTRA REALISTIC GAMEPLAY MOD V5 BETA TEST 4OUT NOW !!!!!!!
The main new features
AI — Complete Overhaul (Realistic, Without Making the Game Easier)
Smarter collective positioning (compact lines, logical marking), pressing triggered by real cues (score, zone, final minutes) with natural fatigue to prevent endless “gegenpressing.” More readable buildup: holding play with the back to goal, one-twos, measured ball carrying, cautious through passes in midfield but incisive ones in the final third, and crosses chosen according to the number of players in the box. In defense, more contested duels, believable tackles (with possible fouls), and less “magnetic” marking. Tempo management includes human-like micro-pauses and sudden accelerations when the opportunity opens up. The result: calm build-ups, bursts of intensity, and believable human errors — all without lowering the difficulty.
Ball Physics — Heavier, More Lively
The ball now has more weight and inertia: it slows down more naturally, grips the grass better, and keeps its momentum realistically. Every touch and pass can be felt through the controller — you sense the compression at impact, the roll, and that little resistance before it moves again. The result: more realistic trajectories, consistent bounces, and a satisfying feeling in every short or long pass.
Shooting — In Line with the New Physics
With this heavier ball, shots become more natural and human: fewer full-speed rockets, more power coming from balance and timing. Laced strikes travel sharply, finesse shots keep their curve but require real openings, and floating balls exist without turning into “lasers.” Goalkeepers now parry more often in two stages, second balls stay alive, and when your footing is perfect, the strike truly rewards you — both visually and in feel.
And much more to discover — enjoy it!
I can’t wait to hear your feedback and impressions!
✅ Settings
Assistance: Semi / Manual ? Difficulty: Any Authentic Gameplay: Enabled
FC 26 - ULTRA REALISTIC GAMEPLAY MOD V5 BETA TEST 4OUT NOW !!!!!!!
The main new features
AI — Complete Overhaul (Realistic, Without Making the Game Easier)
Smarter collective positioning (compact lines, logical marking), pressing triggered by real cues (score, zone, final minutes) with natural fatigue to prevent endless “gegenpressing.” More readable buildup: holding play with the back to goal, one-twos, measured ball carrying, cautious through passes in midfield but incisive ones in the final third, and crosses chosen according to the number of players in the box. In defense, more contested duels, believable tackles (with possible fouls), and less “magnetic” marking. Tempo management includes human-like micro-pauses and sudden accelerations when the opportunity opens up. The result: calm build-ups, bursts of intensity, and believable human errors — all without lowering the difficulty.
Ball Physics — Heavier, More Lively
The ball now has more weight and inertia: it slows down more naturally, grips the grass better, and keeps its momentum realistically. Every touch and pass can be felt through the controller — you sense the compression at impact, the roll, and that little resistance before it moves again. The result: more realistic trajectories, consistent bounces, and a satisfying feeling in every short or long pass.
Shooting — In Line with the New Physics
With this heavier ball, shots become more natural and human: fewer full-speed rockets, more power coming from balance and timing. Laced strikes travel sharply, finesse shots keep their curve but require real openings, and floating balls exist without turning into “lasers.” Goalkeepers now parry more often in two stages, second balls stay alive, and when your footing is perfect, the strike truly rewards you — both visually and in feel.
And much more to discover — enjoy it!
I can’t wait to hear your feedback and impressions!
✅ Settings
Assistance: Semi / Manual ? Difficulty: Any Authentic Gameplay: Enabled
FC 26 - ULTRA REALISTIC GAMEPLAY MOD V5 BETA TEST 4OUT NOW !!!!!!!
The main new features
AI — Complete Overhaul (Realistic, Without Making the Game Easier)
Smarter collective positioning (compact lines, logical marking), pressing triggered by real cues (score, zone, final minutes) with natural fatigue to prevent endless “gegenpressing.” More readable buildup: holding play with the back to goal, one-twos, measured ball carrying, cautious through passes in midfield but incisive ones in the final third, and crosses chosen according to the number of players in the box. In defense, more contested duels, believable tackles (with possible fouls), and less “magnetic” marking. Tempo management includes human-like micro-pauses and sudden accelerations when the opportunity opens up. The result: calm build-ups, bursts of intensity, and believable human errors — all without lowering the difficulty.
Ball Physics — Heavier, More Lively
The ball now has more weight and inertia: it slows down more naturally, grips the grass better, and keeps its momentum realistically. Every touch and pass can be felt through the controller — you sense the compression at impact, the roll, and that little resistance before it moves again. The result: more realistic trajectories, consistent bounces, and a satisfying feeling in every short or long pass.
Shooting — In Line with the New Physics
With this heavier ball, shots become more natural and human: fewer full-speed rockets, more power coming from balance and timing. Laced strikes travel sharply, finesse shots keep their curve but require real openings, and floating balls exist without turning into “lasers.” Goalkeepers now parry more often in two stages, second balls stay alive, and when your footing is perfect, the strike truly rewards you — both visually and in feel.
And much more to discover — enjoy it!
I can’t wait to hear your feedback and impressions!
✅ Settings
Assistance: Semi / Manual ? Difficulty: Any Authentic Gameplay: Enabled