It was me who gave him my predictions about that, I'm surprised he's sharing this like a safe info... 😅
So it's just your prediction and nothing else right?
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It was me who gave him my predictions about that, I'm surprised he's sharing this like a safe info... 😅
So it's just your prediction and nothing else right?
It was me who gave him my predictions about that, I'm surprised he's sharing this like a safe info... 😅
What make you think it will be a - new - season update ?It was me who gave him my predictions about that, I'm surprised he's sharing this like a safe info... 😅
There's an interview with kei masuda back in 2018 where he talked about it. Here:https://winpes.com/2018/kei-matsuda-in-moscow-interview-winpes/What make you think it will be a - new - season update ?
Did he pay you at least?It was me who gave him my predictions about that, I'm surprised he's sharing this like a safe info... 😅
What make you think it will be a - new - season update ?
Well - I think - they did the same with PES on PS2 starting from PES 2008. Nothing new from 2008-2014.Did he pay you at least?
I mean its pretty obvious, Konami's tendency is to "neglect" the old consoles as soon there is a new generation and push only on that the new engine. Makes you think if they either dont want to bother downgrading the engine for older consoles or have a special contract with Sony and Microsoft where they push the sales of the new consoles if they get a good deal out of it. Or bit of both.
Maybe from 2009-2014. PES 2008 for PS2 is improve version of PES 6 and is awesome, maybe one of the best PS2 games, after that is just one big mess, with different dribbling/feints mechanics and bad animations.Well - I think - they did the same with PES on PS2 starting from PES 2008. Nothing new from 2008-2014.
Exactly this. I follow many AI channels, and almost all animation-related scientists are working for EA. Konami on the other hand is just using the motion capture suits they had since 1998.Probably not the right discussion thread, but just posting it here for one of the guys that mentioned using AI for more realistic animation in sports games. And of course for every other football fan here, as it sounds promising.
"Like Ubisoft, Electronic Arts is heavily involved in AI research. The publisher has central teams such as EA Digital Platform and a dedicated research division, SEED, working with advanced AI technologies. Like other developers, one of its major interests is the use of AI to augment asset creation, such as extremely natural and detailed textures, but also more authentic and reactive character animation. The ability to combine mo-cap animations with real-time responses is going to be vital to make sure characters interact in a realistic manner with complex game worlds, rather than running into doors or loping awkwardly up staircases.
"Animation blending and motion matching is now being handled by machine learning," says Tommy Thompson, director of the consultancy, AI and Games, and one of the foremost experts in video game artificial intelligence. "It figures out the best blend points between animations and re-targets those animations based on different contexts. So a character would be able to sit down in 10 different chairs, using the same animation, with the AI engine able to blend the movements seamlessly."
Right now, EA is investigating methods of using deep learning to capture realistic motion and facial likenesses directly from video instead of having to carry out expensive and time-consuming motion capture sessions. "This is something that will have a big impact in my opinion, especially for sports games in the future," says Paul McComas, EA's head of animation. "This motion data will allow us to cover more and more gameplay situations, and it will also appear more natural because we will get animation data from real athletes 'in the wild', if you will, as opposed to the vacuum of a motion capture studio."
"This means more realism, especially for contact sports, as well as more true-to-life signature moves and behaviors from big personalities. Being able to capture new material from video will also make us more reactive, like, for example, quickly introducing a new move from an athlete or even create scenarios based on real-life events, soon after they happened," says McComas."
Full article here:
https://www.gamesradar.com/the-future-of-artificial-intelligence-ai-in-video-games/
As long as they aren't hosting the mods on a server they own, they're in the clear. Import functions aren't illegal.Palmeiras, which has not been licensed on PES since last year, sent an extra-judicial act to Konami to denounce them as responsible for the mods and patches that make reappear the license of the club and the players in the game
Maybe from 2009-2014. PES 2008 for PS2 is improve version of PES 6 and is awesome, maybe one of the best PS2 games, after that is just one big mess, with different dribbling/feints mechanics and bad animations.
Well, for PS3 to PS4, the games were practically similar from the core, and on PC you gotted mods making the game practically better than the "next-gen" version.
PES 2015 was identical, but differences were superficial, nothing was removed (less FPS etc.)
And about Fifa, even with "animation related scientist" the result is weird without even talking about the gameplay, and less natural than in PES. Because the guys from EA in charge of animations probably only copy/paste every animations etc. Well about facial expressions... That's sympathetic, but i couldn't care less.
Also, why they got 3d mo-cap and the result is less natural than on PES? Copy paste again, no retouch to fits to the game. Same for lightening on faces, it's looking pretty weird.
Well, for them having something realistic is all about TV representation much more than Football stuffs. Even with positionning AI, if they choose to caliber the game to be attack oriented...
I would like to, and i hope they will shut my mouth in the future, but i don't thrust EA anymore and they got no reason to change the gameplay. The game sells the same every year, and people (young) are addict to FUT.
They are awful games, don't play them. PES 6 DNA is so washed out. Sorry for Offtopic .I recall PES 2014 was the last ever PS2 game released and then PES 2018 was the last one for PS3 so Konami aren't bad for supporting old consoles. I've been meaning to check out PES 2010-2014 on PS2 because I've never played them and they should share some of the PES 6 DNA.
Can you please post it also here: https://evo-web.co.uk/threads/s-t-a-l-k-e-r-2.84486/Not PES related, but check out the Upcoming Stalker 2 (Unreal Engine) with thier Tooth Creating Tool:
when Konami can deliver something like this, i'll be playing PES every day. i hope to see this level of speed and realistic movement one day. Can't wait to see what the Unreal 5 engine brings.
Also graphically it's the same as PES, but Animations are way better than PES.
Animations and graphics are OK but boy that isn't football. I'd stop playing it altogether if it played like that.when Konami can deliver something like this, i'll be playing PES every day.
what an amazing Unreal Engine 5 screenshot! Unbelieveable Konami!!!1111!11!!! 👌🙃[...]
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Palmeiras, which has not been licensed on PES since last year, sent an extra-judicial act to Konami to denounce them as responsible for the mods and patches that make reappear the license of the club and the players in the game