| Sliders FC 27 V1.2 by Saturator | | | |
| | | |
| V 1.2 | V 1.2 CHILL | V 1.2 LOWER DIVISION |
| PLAYER SPEED | | | |
| | | |
| Sprint speed USER | 34 | 34 | 34 |
| Sprint spedd CPU | 36 | 34 | 35 |
| Acceleration USER | 47 | 47 | 47 |
| Acceleration CPU | 49 | 47 | 48 |
| | | |
| SHOOTING | | | |
| | | |
| All shooting error sliders | 50 | 50 | 50 |
| All shooting speed / Height sliders | 50 | 50 | 50 |
| Regular shot error USER | 65 | 65 | 65 |
| Regular shot error CPU | 60 | 60 | 60 |
| Regul shot speed USER | 48 | 48 | 48 |
| Regular shot speed CPU | 48 | 48 | 48 |
| Finess shot error USER | 65 | 65 | 65 |
| Finess shot error CPU | 60 | 60 | 60 |
| Finess shot speed USER | 48 | 48 | 48 |
| Finess shot speed CPU | 48 | 48 | 48 |
| Chip shot error USER | 65 | 65 | 65 |
| Chip shot error CPU | 60 | 60 | 60 |
| Chip shot height USER | 48 | 48 | 48 |
| Chip shot height CPU | 48 | 48 | 48 |
| Low Driven Shot error USER | 65 | 65 | 65 |
| Low driven shot error CPU | 60 | 60 | 60 |
| Low driven shot speed USER | 48 | 48 | 48 |
| Low driven shot speed CPU | 48 | 48 | 48 |
| Power shot error USER | 65 | 65 | 65 |
| Power shot error CPU | 60 | 65 | 60 |
| Power shot speed USER | 48 | 48 | 48 |
| Power shot speed CPU | 48 | 48 | 48 |
| Header shot error USER | 40 | 40 | 40 |
| Header shot error CPU | 40 | 40 | 40 |
| | | |
| PASSING | | | |
| | | |
| All passing error sliders | 50 | 50 | 50 |
| All passing speed/Height sliders | 50 | 50 | 50 |
| Normal ground pass error USER | 65 | 65 | 65 |
| Normal ground pass error CPU | 65 | 65 | 65 |
| Normal ground pass speed USER | 30 | 35 | 30 |
| Normal ground pass speed CPU | 30 | 35 | 30 |
| Header pass error USER | 60 | 60 | 60 |
| Header pass error CPU | 60 | 60 | 60 |
| Through ground pass error USER | 65 | 65 | 65 |
| Through ground pass error CPU | 65 | 65 | 65 |
| Through ground pass speed USER | 30 | 30 | 30 |
| Through ground pass speed CPU | 30 | 30 | 30 |
| Lobbed Through pass error USER | 55 | 55 | 55 |
| Lobbed Through pass error CPU | 55 | 55 | 55 |
| Lobbed Through pass height USER | 37 | 37 | 37 |
| Lobbed Through pass height CPU | 37 | 37 | 37 |
| Regular lob pass error USER | 65 | 65 | 65 |
| Regular lob pass error CPU | 65 | 65 | 65 |
| Regular lob pass height USER | 35 | 35 | 35 |
| Regular lob pass height CPU | 35 | 35 | 35 |
| Cross Error USER | 60 | 60 | 60 |
| Cross Error CPU | 55 | 55 | 55 |
| Cross Height USER | 55 | 55 | 55 |
| Cross Height CPU | 55 | 55 | 55 |
| | | |
| INJURIES | | | |
| | | |
| Injuriy frequency USER | 75 | 75 | 75 |
| Injury frequency CPU | 75 | 75 | 75 |
| Injuriy Severity USER | 30 | 30 | 30 |
| Injury Severity CPU | 30 | 30 | 30 |
| | | |
| GOALKEEPING | | | |
| | | |
| Goalkeeper Ability USER | 60 | 50 | 50 |
| Goalkeeper Ability CPU | 60 | 50 | 50 |
| GK Deflection error USER | 99 | 99 | 99 |
| GK Deflection error CPU | 99 | 99 | 99 |
| | | |
| TEAM POSITIONING | | | |
| | | |
| Marking USER | 65 | 60 | 60 |
| Marking CPU | 65 | 60 | 60 |
| Run Frequency USER | 40 | 40 | 40 |
| Run Frequenccy CPU | 57 | 47 | 47 |
| Line Height USER | 67 | 67 | 67 |
| Line Height CPU | 67 | 67 | 67 |
| Line Length USER | 37 | 37 | 37 |
| Line Length CPU | 37 | 37 | 37 |
| Line Width USER | 55 | 57 | 57 |
| Line Width CPU | 55 | 55 | 55 |
| Fullback positioning USER | 40 | 40 | 40 |
| Fullback positioning CPU | 40 | 40 | 40 |
| | | |
| BALL CONTROL | | | |
| | | |
| Power bar USER | 50 | 50 | 50 |
| First touch control error USER | 85 | 85 | 85 |
| First touch control error CPU : 85 | 85 | 85 | 85 |
| Intercept error USER | 90 | 90 | 90 |
| Intercept error CPU | 90 | 90 | 90 |
| Ball deflection error USER | 99 | 99 | 99 |
| Ball deflection error CPU | 99 | 99 | 99 |
| Jog dribbling USER | 52 | 52 | 52 |
| Jog dribbling CPU | 52 | 52 | 52 |
| Sprint dibbling USER | 52 | 52 | 52 |
| Sprint dribbling CPU | 52 | 52 | 52 |
| Controlled sprint dribbling USER | 52 | 52 | 52 |
| Controlled sprint dribbling CPU | 52 | 52 | 52 |
| | | |
| DEFENDING | | | |
| | | |
| Tackle assistance USER | 12 | 12 | 12 |
| Tackle assistance CPU | 12 | 12 | 12 |
| Physicality impact USER | 99 | 99 | 99 |
| Physicality impact CPU | 99 | 99 | 99 |
| Regular jockey speed USER | 48 | 48 | 48 |
| Regular jockey speed CPU | 48 | 48 | 48 |
| Sprint jockey speed USER | 48 | 48 | 48 |
| Sprint jockey speed CPU | 48 | 48 | 48 |
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| CPU SLIDERS | | | |
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| AI BEHAVIOUR | | | |
| | | |
| AI Behaviour : CUSTOM or DYNAMIC or TACTIC | CUSTOM | CUSTOM | CUSTOM |
| Competitor mode CPU Opponent : ON or OFF | OFF | OFF | OFF |
| Competitor mode CPU Teammate : ON or OFF | OFF | OFF | OFF |
| Player based difficulty CPU Opponent: ON or OFF | OFF | OFF | OFF |
| Player based Difficulty CPU Teammate : ON or OFF | OFF | OFF | OFF |
| | | |
| CPU OPPONENT | | | |
| | | |
| Defending aggression | 99 | 99 | 99 |
| Stand tackle frequency | 70 | 65 | 70 |
| Sliding tackle frequency | 65 | 65 | 65 |
| Professionnal foul frequency | 70 | 65 | 70 |
| Buildup speed | 50 | 50 | 50 |
| Regular shot frequency | 55 | 50 | 55 |
| Chip shot frequency | 50 | 50 | 50 |
| Low driven shot frequency | 50 | 50 | 50 |
| Finess shot frequency | 50 | 50 | 50 |
| Long shot frequency | 51 | 50 | 51 |
| Power shot frequency | 50 | 50 | 50 |
| First touch pass frequency | 50 | 50 | 48 |
| Regular cross frequency | 80 | 80 | 80 |
| Early crossing frequency | 80 | 80 | 80 |
| Dribble frequency | 50 | 50 | 55 |
| Skill move frequency | 50 | 50 | 40 |
| | | |
| CPU TEAMMATE | | | |
| | | |
| Defending aggression | 99 | 99 | 99 |
| Stand tackle frequency | 65 | 65 | 70 |
| Sliding tackle frequency | 65 | 65 | 65 |
| Professionnal foul frequency | 65 | 65 | 70 |
| Buildup speed | 53 | 50 | 50 |
| Regular shot frequency | 50 | 50 | 55 |
| Chip shot frequency | 50 | 50 | 50 |
| Low driven shot frequency | 50 | 50 | 50 |
| Finess shot frequency | 50 | 50 | 50 |
| Long shot frequency | 57 | 65 | 51 |
| Power shot frequency | 50 | 50 | 50 |
| First touch pass frequency | 50 | 50 | 48 |
| Regular cross frequency | 80 | 80 | 80 |
| Early crossing frequency | 80 | 80 | 80 |
| Dribble frequency | 50 | 50 | 55 |
| Skill move frequency | 50 | 50 | 40 |