I'm having so much lag , it's crazy. I stood over an enemy player's spawn beacon, firing clip after clip from a foot away, with no hit marker, and eventually had to give up because the thing wouldn't explode. Shocking. I'm also amazed how, when I get shot from distance, it pretty much paralyses me before the second burst kills me, yet when I'm the one doing the shooting, the enemy player just runs thirty yards while repeatedly being hit, with hit markers, yet they are able to just run off. Today, I sneaked up behind a group of three enemy players, unloaded my clip into them, I got hit markers, but none of them died. I had to reload and during that time one of them dropped me with two pistol bullets. I unloaded an entire AN-97 clip from three feet away while they were crouched, in the back, and nothing. Somehow they all lived and I got shot.
Also, I'm not sure if anyone else has noticed but the scoring system is totally fucked. If someone shoots you, it's one kill to them. Then, if someone revives you, but the same player shoots you again but BEFORE you have a chance to accept or decline the revive, it goes onto their total anyways, and goes onto their personal score tally versus you. Some guy today scored two nemesis pins against me by repeatedly shooting me when I was being revived, but before I could select to do anything. Fucking ridiculous.
I'm also confused by the support guns. They seem über powerful when I get shot by them, but I tried them today and they're awful. I hit a guy with eight, yes eight, short bursts from my support gun, and he whizzed two bullets in reply which dropped me again. Other times, I'll lie down, get the bipod out, fire into a crowd of enemy players and they all just bugger off. They're large, loud, but are like pea shooters.
Dunno, some of the lag is awful. My connection is fine, all other games work just fine, but all of a sudden this seems totally broken. I mean not being able to shoot a beacon from point blank range until I just gave up and left it there is pretty bad.