Anth's FC24 Gameplay Mod

@Anth James
here is a clip of what i mean with the ball is rolling and rolling, especially the last meters are like on ice. Ball seems to have really really less friction
Hey, certain decisions were made regarding ball physics for particular reasons. I don't find this clip that strange at all personally, but I'm happy to create an option that has some changes to ball physics - but it may just result in the ball being a little less 'alive'.

Also, some of your options in your mod list are contradicting themselves. The 'Heavy Switch' for example is a more pronounced version of 'Increased Field Friction'. You also have a medium pass distance adjustment, but a slow pass speed isolation...
 
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Through EA-APP I have already entered the string if I start liveeditor it asks me for a key to continue... I didn't understand if I can use fifamodmanager directly
Live editor never asks for a key mate sure your not opening fifa editor tool that asks for a key never needed a key for live editor
 
Hi guys, a quick review of V19 with this combination , and I've never been happier. What Anth James was able to do for me is unimaginable. I've been playing FIFA and PES since 2003, started playing online in 2010, and never stopped since, whether offline or online... And in so many years of gaming, seeing moments, animations, AI plays, decision-making that seem human, is refreshing, and I just think that Anth's place is at EA showing how to make a game. I could go into more technical details, but I'll leave you with my video showing Anth's work over the years, . Thank you for bring me back my passion for this game :SAL:
(The Kroos and Ronaldo goals :shiver:)
could you show your manager mod order?
 
Hey, certain decisions were made regarding ball physics for particular reasons. I don't find this clip that strange at all personally, but I'm happy to create an option that has some changes to ball physics - but it may just result in the ball being a little less 'alive'.

Also, some of your options in your mod list are contradicting themselves. The 'Heavy Switch' for example is a more pronounced version of 'Increased Field Friction'. You also have a medium pass distance adjustment, but a slow pass speed isolation...
so heavy switch OR increased field friction may be better?
Medium pass distance is needed for short passes and slow pass speed was the idea for me for overall slower passes

My "problem" is the ball rolls even at sunny weather more like its rainy grass.
When i remember when i played soccer many years the ball was not able to roll such long ways even with little strong passes 🤷
 
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Hey, certain decisions were made regarding ball physics for particular reasons. I don't find this clip that strange at all personally, but I'm happy to create an option that has some changes to ball physics - but it may just result in the ball being a little less 'alive'.

Also, some of your options in your mod list are contradicting themselves. The 'Heavy Switch' for example is a more pronounced version of 'Increased Field Friction'. You also have a medium pass distance adjustment, but a slow pass speed isolation...
So many options… 🤯

It’s like eating dinner and having pasta, deer, gravy, pineapple, plum pudding, chocolate, fish, pumpkin, tuna, cheese, curried sausage, mushrooms, lobster, ham, chicken, spinach and noodle soup on one single plate! 😂
 
Hello friends, quick question, is this FIFA 24 with this mod ahead of FIFA 16 in terms of gameplay? peros I haven't tested it yet but FIFA 16 with all these mods is exceptional, if this FIFA 24 is ahead of FIFA 16 I would like to invest in a new PC
 
so heavy switch OR increased field friction may be better?
Medium pass distance is needed for short passes and slow pass speed was the idea for me for overall slower passes
I'm really trying to get us to move away from terms like 'better' - they're all options - none are 'bad' or they wouldn't be included in the package I can assure you. It just depends if you want a more or less extreme version of that friction.

I make it very easy to follow the options as in each folder I have a little description for each option.

You've misunderstood the pass distance mod. All of three of the pass distance options (regular, medium and slow) do the exact same thing, but they need to be paired up with whichever passing speed you've picked or you will get wonky results.

So if you're using the slow pass speed option, but you want the default pass distance, then you need to use the slow option.
 
I'm really trying to get us to move away from terms like 'better' - they're all options - none are 'bad' or they wouldn't be included in the package I can assure you. It just depends if you want a more or less extreme version of that friction.

I make it very easy to follow the options as in each folder I have a little description for each option.

You've misunderstood the pass distance mod. All of three of the pass distance options (regular, medium and slow) do the exact same thing, but they need to be paired up with whichever passing speed you've picked or you will get wonky results.

So if you're using the slow pass speed option, but you want the default pass distance, then you need to use the slow option.
so when i want slow passing speed i have to use the Base Slow version?
For ground passes there is only the "default ground passes" File.

I am fine overall with this GP but really dont know what to use for a heavier ball, when i make a through ball, it doesnt really loose speed when rolling
 
so when i want slow passing speed i have to use the Base Slow version?
For ground passes there is only the "default ground passes" File.

I am fine overall with this GP but really dont know what to use for a heavier ball, when i make a through ball, it doesnt really loose speed when rolling
No you can use the slower pass speed isolation to get slower passing if you want to mix and match, but when using the ground distance it needs to match up to whichever passing you're using. Please make sure you read the descriptions in the folders.

The biggest issue with through balls on the default game is that they would barely have any carry on them in the first place, that's why I've adjusted them...
 
My mod order on v19
Screenshot 2024-05-02 193426.png
World class - 7 min halves - Player difficulty ON

Gameplay :ROCK:

Caught the AI tired on the second halve but they still tried until the very end!


 
Hey man, this happens for everyone. It's normal. The game recreates the folder.
Thanks for reply Anth James! :)

But does this not break the the gp mods from you?

I ask because I'm not sure if it work for me, since v18 and TU12. I have and had in derbys and pre season turnaments for example some weird moments. How I know them only from Pes2020 or 2021 with the scripting.
 
Hey mate, thanks for the great work. I'm just wondering with the latest standard update are teams playing really high lines? I've only had a few games so it could just be the teams I've played. Thanks.
 
Hey mate, thanks for the great work. I'm just wondering with the latest standard update are teams playing really high lines? I've only had a few games so it could just be the teams I've played. Thanks.
You using V19 mate? i depends on the teams really from what i have seen in my save with PSG some teams play high line some don't mate
 
You using V19 mate? i depends on the teams really from what i have seen in my save with PSG some teams play high line some don't mate

Yeah mate on V19. I've come from 3 years of pes21 and this feels so bad compared to previous Fifas. Hoping it I stick with it it'll become better. Just feels so static.
 
Hey mate, thanks for the great work. I'm just wondering with the latest standard update are teams playing really high lines? I've only had a few games so it could just be the teams I've played. Thanks.

You using V19 mate? i depends on the teams really from what i have seen in my save with PSG some teams play high line some don't mate

Yeah mate on V19. I've come from 3 years of pes21 and this feels so bad compared to previous Fifas. Hoping it I stick with it it'll become better. Just feels so static.
You have everything installed correctly? All good, I feel like it's been the best FIFA for a long time personally. Out of the box maybe not, but after it's modded it's blown a lot of previous iterations away for me.

It probably does feel static compared to PES 2021 - those defenders are twitching every 0.002 seconds in that game :LMAO: (not directed at you, just couldn't help myself haha).
 
You have everything installed correctly? All good, I feel like it's been the best FIFA for a long time personally. Out of the box maybe not, but after it's modded it's blown a lot of previous iterations away for me.

It probably does feel static compared to PES 2021 - those defenders are twitching every 0.002 seconds in that game :LMAO: (not directed at you, just couldn't help myself haha).

It's fine! I know pes21 has loads of problems and I just think it's tired now, and feeling old. (A bit like me)

I've always found it in Fifa, just the lack of movement and trying to get my striker to do something. Looking forward to sticking with it as I'm well aware you have to get the other game out of your system and that can take a while.

Pretty sure I've got everything installed correctly, the gameplay is certainly different to the default.

Can I ask about the nets, is there something in your gameplay which changes them? And if so is there a way to change them back?
 
It's fine! I know pes21 has loads of problems and I just think it's tired now, and feeling old. (A bit like me)

I've always found it in Fifa, just the lack of movement and trying to get my striker to do something. Looking forward to sticking with it as I'm well aware you have to get the other game out of your system and that can take a while.

Pretty sure I've got everything installed correctly, the gameplay is certainly different to the default.

Can I ask about the nets, is there something in your gameplay which changes them? And if so is there a way to change them back?
I'm working on some things with extra movement in attack for specific scenarios at the moment actually, although I wish we had a few more attack related files to work with!

Regarding the nets, they need to be different from default due to some of my changes to ball physics, otherwise the supports fly away. Try setting them to tight and they may work a little better for you.

I will do some tests also and see if I can keep those supports down and maintain a more default type look also for next release.
 
Speaking on nets I have noticed with this new version sometimes the ball will go through the back of the net and into the stands. I have seen it twice now if it happens again, I will record it. Definitely didn't happen the last version but I am wondering if it has something to do with eSim Goalnets, because I have the same mods applied in the video you shared @Anth James but I will try a different Goalnets mod and see if it happens again.
 
Speaking on nets I have noticed with this new version sometimes the ball will go through the back of the net and into the stands. I have seen it twice now if it happens again, I will record it. Definitely didn't happen the last version but I am wondering if it has something to do with eSim Goalnets, because I have the same mods applied in the video you shared @Anth James but I will try a different Goalnets mod and see if it happens again.
Yeah it'll be because of the goalnets you're using. Did you use the esim nets for my mod specifically? He released ones to work with it.
 
Yeah it'll be because of the goalnets you're using. Did you use the esim nets for my mod specifically? He released ones to work with it.
Yeah, I was using the one specifically for your mod and was seeing that issue, which is why I was surprised. Going to see if it happens with the regular version.
 
Yeah, I was using the one specifically for your mod and was seeing that issue, which is why I was surprised. Going to see if it happens with the regular version.
Interesting. I've never seen it happen on my version so see how you go. For clarity, which version of the mod are you playing? Patreon version or free?
 
Interesting. I've never seen it happen on my version so see how you go. For clarity, which version of the mod are you playing? Patreon version or free?
Patreon version but about I just realized I didn't have eSim PC Performance at the bottom :CONF:sorry maybe this was causing the issue, about to play a match and see.
 
Hey man, just wanted to thank you for the more blocks option!
20240501001604_1.jpg

Also if anyone has any tips on getting lower league matches with lower passing % then please give me a shout, already using the passing error mod option but getting 80-86% on low tier teams and trying to find some good options to reduce that :))
 
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